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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 676700 of 2122 papers

TitleStatusHype
Co-Imitation Learning without Expert Demonstration0
FitLight: Federated Imitation Learning for Plug-and-Play Autonomous Traffic Signal Control0
Fixing exposure bias with imitation learning needs powerful oracles0
Generic Oracles for Structured Prediction0
Flatland-RL : Multi-Agent Reinforcement Learning on Trains0
FLEX: A Framework for Learning Robot-Agnostic Force-based Skills Involving Sustained Contact Object Manipulation0
Flexible and Efficient Long-Range Planning Through Curious Exploration0
GenH2R: Learning Generalizable Human-to-Robot Handover via Scalable Simulation Demonstration and Imitation0
FlowHFT: Imitation Learning via Flow Matching Policy for Optimal High-Frequency Trading under Diverse Market Conditions0
FlowOE: Imitation Learning with Flow Policy from Ensemble RL Experts for Optimal Execution under Heston Volatility and Concave Market Impacts0
Conditional Vehicle Trajectories Prediction in CARLA Urban Environment0
Goal-Driven Imitation Learning from Observation by Inferring Goal Proximity0
Exploring the use of deep learning in task-flexible ILC0
A Training-Free Framework for Precise Mobile Manipulation of Small Everyday Objects0
Force-Based Robotic Imitation Learning: A Two-Phase Approach for Construction Assembly Tasks0
For Pre-Trained Vision Models in Motor Control, Not All Policy Learning Methods are Created Equal0
Exploring the trade off between human driving imitation and safety for traffic simulation0
From Abstraction to Reality: DARPA's Vision for Robust Sim-to-Real Autonomy0
From Intention to Execution: Probing the Generalization Boundaries of Vision-Language-Action Models0
Co-Imitation: Learning Design and Behaviour by Imitation0
Exploring Gradient Explosion in Generative Adversarial Imitation Learning: A Probabilistic Perspective0
A Strong Baseline for Batch Imitation Learning0
Fully General Online Imitation Learning0
FUNCTO: Function-Centric One-Shot Imitation Learning for Tool Manipulation0
Generative Adversarial Imitation Learning with Neural Network Parameterization: Global Optimality and Convergence Rate0
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