SOTAVerified

Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 13011350 of 2122 papers

TitleStatusHype
Learning Sensorimotor Primitives of Sequential Manipulation Tasks from Visual Demonstrations0
Learning Solution Manifolds for Control Problems via Energy Minimization0
Find a Way Forward: a Language-Guided Semantic Map Navigator0
MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot CommunicationCode0
Plan Your Target and Learn Your Skills: Transferable State-Only Imitation Learning via Decoupled Policy OptimizationCode0
An Adaptive Human Driver Model for Realistic Race Car Simulations0
Fail-Safe Adversarial Generative Imitation LearningCode0
A Versatile Agent for Fast Learning from Human Instructors0
LISA: Learning Interpretable Skill Abstractions from LanguageCode0
Transporters with Visual Foresight for Solving Unseen Rearrangement Tasks0
CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories0
Multi-Task Conditional Imitation Learning for Autonomous Navigation at Crowded Intersections0
Training Robots without Robots: Deep Imitation Learning for Master-to-Robot Policy Transfer0
Efficient Learning of Safe Driving Policy via Human-AI Copilot Optimization0
RNGDet: Road Network Graph Detection by Transformer in Aerial Images0
Bayesian Imitation Learning for End-to-End Mobile Manipulation0
Robust Learning from Observation with Model MisspecificationCode0
Robots Learn Increasingly Complex Tasks with Intrinsic Motivation and Automatic Curriculum Learning0
Multi-Modal Fusion for Sensorimotor Coordination in Steering Angle PredictionCode0
Memory-based gaze prediction in deep imitation learning for robot manipulation0
Imitation Learning by State-Only Distribution MatchingCode0
Bayesian Nonparametrics for Offline Skill DiscoveryCode0
A Ranking Game for Imitation Learning0
Rethinking ValueDice: Does It Really Improve Performance?0
BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning0
Challenging Common Assumptions in Convex Reinforcement Learning0
Practical Imitation Learning in the Real World via Task Consistency Loss0
Yordle: An Efficient Imitation Learning for Branch and Bound0
A General, Evolution-Inspired Reward Function for Social RoboticsCode0
Adversarial Imitation Learning from Video using a State Observer0
Robust Imitation Learning from Corrupted Demonstrations0
Transfering Hierarchical Structure with Dual Meta Imitation Learning0
Burst-dependent plasticity and dendritic amplification support target-based learning and hierarchical imitation learningCode0
Reinforcement Routing on Proximity Graph for Efficient Recommendation0
Ray Based Distributed Autonomous Vehicle Research Platform0
Rethinking ValueDice: Does It Really Improve Performance?0
An Improved Reinforcement Learning Algorithm for Learning to Branch0
Profitable Strategy Design by Using Deep Reinforcement Learning for Trades on Cryptocurrency Markets0
STIR^2: Reward Relabelling for combined Reinforcement and Imitation Learning on sparse-reward tasks0
Visual Attention Prediction Improves Performance of Autonomous Drone Racing Agents0
Conditional Imitation Learning for Multi-Agent Games0
Robust Entropy-regularized Markov Decision Processes0
Stochastic convex optimization for provably efficient apprenticeship learning0
Parallelized and Randomized Adversarial Imitation Learning for Safety-Critical Self-Driving Vehicles0
Amortized Noisy Channel Neural Machine Translation0
Modeling Strong and Human-Like Gameplay with KL-Regularized Search0
Learning to Guide and to Be Guided in the Architect-Builder ProblemCode0
Probability Density Estimation Based Imitation Learning0
Deterministic and Discriminative Imitation (D2-Imitation): Revisiting Adversarial Imitation for Sample EfficiencyCode0
Error-Aware Imitation Learning from Teleoperation Data for Mobile Manipulation0
Show:102550
← PrevPage 27 of 43Next →

No leaderboard results yet.