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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 11011150 of 2122 papers

TitleStatusHype
Automated Task-Time Interventions to Improve Teamwork using Imitation Learning0
Diffusion Model-Augmented Behavioral Cloning0
Simulation of robot swarms for learning communication-aware coordinationCode0
K-SHAP: Policy Clustering Algorithm for Anonymous Multi-Agent State-Action Pairs0
CILP: Co-simulation based Imitation Learner for Dynamic Resource Provisioning in Cloud Computing EnvironmentsCode0
Robust Question Answering against Distribution Shifts with Test-Time Adaptation: An Empirical StudyCode0
Asking for Help: Failure Prediction in Behavioral Cloning through Value Approximation0
Scaling Vision-based End-to-End Driving with Multi-View Attention Learning0
Fine-grained Affordance Annotation for Egocentric Hand-Object Interaction VideosCode0
Target-based Surrogates for Stochastic OptimizationCode0
A Strong Baseline for Batch Imitation Learning0
DITTO: Offline Imitation Learning with World Models0
Aligning Robot and Human Representations0
Synthesizing Physical Character-Scene Interactions0
Superhuman FairnessCode0
Hierarchical Imitation Learning with Vector Quantized ModelsCode0
Optimal Decision Tree Policies for Markov Decision ProcessesCode0
Identifying Expert Behavior in Offline Training Datasets Improves Behavioral Cloning of Robotic Manipulation PoliciesCode0
Improving Behavioural Cloning with Positive Unlabeled Learning0
Theoretical Analysis of Offline Imitation With Supplementary DatasetCode0
SMART: Self-supervised Multi-task pretrAining with contRol Transformers0
Language-guided Task Adaptation for Imitation Learning0
Graph Neural Networks for Decentralized Multi-Agent Perimeter Defense0
Domain-adapted Learning and Imitation: DRL for Power Arbitrage0
DIRECT: Learning from Sparse and Shifting Rewards using Discriminative Reward Co-Training0
NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis0
Adaptive Neural Networks Using Residual Fitting0
Explaining Imitation Learning through Frames0
Genetic Imitation Learning by Reward Extrapolation0
RefTeacher: A Strong Baseline for Semi-Supervised Referring Expression Comprehension0
Imitation Learning As State Matching via Differentiable Physics0
Bayesian Learning for Dynamic Inference0
Behavioral Cloning via Search in Video PreTraining Latent Space0
Imitation Is Not Enough: Robustifying Imitation with Reinforcement Learning for Challenging Driving Scenarios0
I2D2: Inductive Knowledge Distillation with NeuroLogic and Self-Imitation0
Model-based trajectory stitching for improved behavioural cloning and its applications0
Accelerating Self-Imitation Learning from Demonstrations via Policy Constraints and Q-Ensemble0
Learning Graph Search Heuristics0
Efficient Learning of Voltage Control Strategies via Model-based Deep Reinforcement Learning0
Safe Imitation Learning of Nonlinear Model Predictive Control for Flexible RobotsCode0
Learning to Optimize in Model Predictive Control0
Accelerating Interactive Human-like Manipulation Learning with GPU-based Simulation and High-quality Demonstrations0
Learning and Blending Robot Hugging Behaviors in Time and Space0
Generalizable Human-Robot Collaborative Assembly Using Imitation Learning and Force Control0
Embedding Synthetic Off-Policy Experience for Autonomous Driving via Zero-Shot Curricula0
Safe Reinforcement Learning with Probabilistic Control Barrier Functions for Ramp Merging0
Multi-Task Imitation Learning for Linear Dynamical Systems0
Towards Improving Exploration in Self-Imitation Learning using Intrinsic MotivationCode0
Transfer RL via the Undo Maps Formalism0
Discovering Generalizable Spatial Goal Representations via Graph-based Active Reward Learning0
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