SOTAVerified

Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 9511000 of 2122 papers

TitleStatusHype
Improving Generative Adversarial Imitation Learning with Non-expert Demonstrations0
HATSUKI : An anime character like robot figure platform with anime-style expressions and imitation learning based action generation0
Improving Learning from Demonstrations by Learning from Experience0
Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedback0
CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation0
Improving Retrospective Language Agents via Joint Policy Gradient Optimization0
Improving Sequential Recommendation Consistency with Self-Supervised Imitation0
Improvisation through Physical Understanding: Using Novel Objects as Tools with Visual Foresight0
Signs of Language: Embodied Sign Language Fingerspelling Acquisition from Demonstrations for Human-Robot Interaction0
Avoidance of Manual Labeling in Robotic Autonomous Navigation Through Multi-Sensory Semi-Supervised Learning0
Incremental Learning of Retrievable Skills For Efficient Continual Task Adaptation0
Infer and Adapt: Bipedal Locomotion Reward Learning from Demonstrations via Inverse Reinforcement Learning0
HACTS: a Human-As-Copilot Teleoperation System for Robot Learning0
Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale0
Infinite-Horizon Differentiable Model Predictive Control0
H2O: A Benchmark for Visual Human-human Object Handover Analysis0
Cut-and-Approximate: 3D Shape Reconstruction from Planar Cross-sections with Deep Reinforcement Learning0
Avoidance Learning Using Observational Reinforcement Learning0
Alibaba’s Submission for the WMT 2020 APE Shared Task: Improving Automatic Post-Editing with Pre-trained Conditional Cross-Lingual BERT0
Initial State Interventions for Deconfounded Imitation Learning0
GymFG: A Framework with a Gym Interface for FlightGear0
Curriculum Offline Imitating Learning0
Inspiration Learning through Preferences0
Instant Policy: In-Context Imitation Learning via Graph Diffusion0
Curriculum Learning and Imitation Learning for Model-free Control on Financial Time-series0
Guided Meta-Policy Search0
Guided Imitation of Task and Motion Planning0
InterACT: Inter-dependency Aware Action Chunking with Hierarchical Attention Transformers for Bimanual Manipulation0
INTERACTION Dataset: An INTERnational, Adversarial and Cooperative moTION Dataset in Interactive Driving Scenarios with Semantic Maps0
Interactive Agent Modeling by Learning to Probe0
Autoverse: An Evolvable Game Language for Learning Robust Embodied Agents0
Guided Data Augmentation for Offline Reinforcement Learning and Imitation Learning0
GRP Model for Sensorimotor Learning0
Curiosity-driven Reinforcement Learning for Diverse Visual Paragraph Generation0
Grounding Language Plans in Demonstrations Through Counterfactual Perturbations0
Language Conditioned Imitation Learning over Unstructured Data0
Curating Demonstrations using Online Experience0
Interpretable Modeling of Deep Reinforcement Learning Driven Scheduling0
Grasping with Chopsticks: Combating Covariate Shift in Model-free Imitation Learning for Fine Manipulation0
IntervenGen: Interventional Data Generation for Robust and Data-Efficient Robot Imitation Learning0
CubeDAgger: Improved Robustness of Interactive Imitation Learning without Violation of Dynamic Stability0
Graph Neural Networks for Multi-Robot Active Information Acquisition0
Graph Neural Networks for Decentralized Multi-Agent Perimeter Defense0
CrowdPlay: Crowdsourcing human demonstration data for offline learning in Atari games0
AutoOD: Automated Outlier Detection via Curiosity-guided Search and Self-imitation Learning0
Inverse Factorized Q-Learning for Cooperative Multi-agent Imitation Learning0
Inverse Rational Control: Inferring What You Think from How You Forage0
A Graph-based Adversarial Imitation Learning Framework for Reliable & Realtime Fleet Scheduling in Urban Air Mobility0
AdaDemo: Data-Efficient Demonstration Expansion for Generalist Robotic Agent0
Accelerating Inverse Reinforcement Learning with Expert Bootstrapping0
Show:102550
← PrevPage 20 of 43Next →

No leaderboard results yet.