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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 801850 of 2122 papers

TitleStatusHype
Hierarchical Reinforcement Learning for Multi-agent MOBA Game0
Data-driven Traffic Simulation: A Comprehensive Review0
HILONet: Hierarchical Imitation Learning from Non-Aligned Observations0
Explaining Autonomous Driving by Learning End-to-End Visual Attention0
Hindsight Generative Adversarial Imitation Learning0
Hindsight is Only 50/50: Unsuitability of MDP based Approximate POMDP Solvers for Multi-resolution Information Gathering0
Imitation Learning via Simultaneous Optimization of Policies and Auxiliary Trajectories0
How Do We Move: Modeling Human Movement with System Dynamics0
How hard is it to cross the room? -- Training (Recurrent) Neural Networks to steer a UAV0
Explainable Hierarchical Imitation Learning for Robotic Drink Pouring0
DDIL: Diversity Enhancing Diffusion Distillation With Imitation Learning0
Expert Q-learning: Deep Reinforcement Learning with Coarse State Values from Offline Expert Examples0
How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers0
How to Train Your Robots? The Impact of Demonstration Modality on Imitation Learning0
Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining0
Human-Agent Cooperation in Bridge Bidding0
Human AI interaction loop training: New approach for interactive reinforcement learning0
Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstration0
Human-in-the-Loop Imitation Learning using Remote Teleoperation0
Human-in-the-Loop Task and Motion Planning for Imitation Learning0
Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors0
Human-Robot Navigation using Event-based Cameras and Reinforcement Learning0
Coarse-to-Fine 3D Keyframe Transporter0
HybridGen: VLM-Guided Hybrid Planning for Scalable Data Generation of Imitation Learning0
Imitation Learning from Pixel-Level Demonstrations by HashReward0
Hybrid Imitation-Learning Motion Planner for Urban Driving0
CNT (Conditioning on Noisy Targets): A new Algorithm for Leveraging Top-Down Feedback0
Bayesian Multi-type Mean Field Multi-agent Imitation Learning0
Deep Bayesian Reward Learning from Preferences0
Hyperparameter Selection for Imitation Learning0
Adversarial Imitation Learning via Random Search0
I2D2: Inductive Knowledge Distillation with NeuroLogic and Self-Imitation0
Imitation Learning Datasets: A Toolkit For Creating Datasets, Training Agents and Benchmarking0
Imitation Learning for End to End Vehicle Longitudinal Control with Forward Camera0
Identifying Differential Patient Care Through Inverse Intent Inference0
Identifying Selections for Unsupervised Subtask Discovery0
IDIL: Imitation Learning of Intent-Driven Expert Behavior0
ExACT: An End-to-End Autonomous Excavator System Using Action Chunking With Transformers0
Evolving Graphical Planner: Contextual Global Planning for Vision-and-Language Navigation0
CNN-based Game State Detection for a Foosball Table0
BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning0
ILAEDA: An Imitation Learning Based Approach for Automatic Exploratory Data Analysis0
ILCAS: Imitation Learning-Based Configuration-Adaptive Streaming for Live Video Analytics with Cross-Camera Collaboration0
IL-flOw: Imitation Learning from Observation using Normalizing Flows0
IL-SOAR : Imitation Learning with Soft Optimistic Actor cRitic0
BEAC: Imitating Complex Exploration and Task-oriented Behaviors for Invisible Object Nonprehensile Manipulation0
Imitate then Transcend: Multi-Agent Optimal Execution with Dual-Window Denoise PPO0
Imitate TheWorld: A Search Engine Simulation Platform0
Evolution of cooperation in the public goods game with Q-learning0
Evolutionary Selective Imitation: Interpretable Agents by Imitation Learning Without a Demonstrator0
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