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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 801850 of 2122 papers

TitleStatusHype
Fighting Uncertainty with Gradients: Offline Reinforcement Learning via Diffusion Score Matching0
Comparing the Efficacy of Fine-Tuning and Meta-Learning for Few-Shot Policy ImitationCode0
CLUE: Calibrated Latent Guidance for Offline Reinforcement Learning0
One-shot Imitation Learning via Interaction Warping0
Reasoning over the Air: A Reasoning-based Implicit Semantic-Aware Communication FrameworkCode1
SeMAIL: Eliminating Distractors in Visual Imitation via Separated Models0
Active Policy Improvement from Multiple Black-box OraclesCode0
Learning Space-Time Semantic Correspondences0
Mimicking Better by Matching the Approximate Action DistributionCode0
Seeing the Pose in the Pixels: Learning Pose-Aware Representations in Vision TransformersCode1
Residual Q-Learning: Offline and Online Policy Customization without Value0
Predictive Maneuver Planning with Deep Reinforcement Learning (PMP-DRL) for comfortable and safe autonomous driving0
Learning to Stabilize High-dimensional Unknown Systems Using Lyapunov-guided ExplorationCode0
Unraveling the ARC Puzzle: Mimicking Human Solutions with Object-Centric Decision Transformer0
Curricular Subgoals for Inverse Reinforcement LearningCode1
Skill Disentanglement for Imitation Learning from Suboptimal DemonstrationsCode0
Provably Efficient Adversarial Imitation Learning with Unknown TransitionsCode0
Reinforcement Learning in Robotic Motion Planning by Combined Experience-based Planning and Self-Imitation Learning0
PEAR: Primitive enabled Adaptive Relabeling for boosting Hierarchical Reinforcement Learning0
Transferring Foundation Models for Generalizable Robotic Manipulation0
SequenceMatch: Imitation Learning for Autoregressive Sequence Modelling with Backtracking0
Divide and Repair: Using Options to Improve Performance of Imitation Learning Against Adversarial Demonstrations0
Orca: Progressive Learning from Complex Explanation Traces of GPT-4Code1
Data Quality in Imitation Learning0
On the Sample Complexity of Imitation Learning for Smoothed Model Predictive Control0
PAGAR: Taming Reward Misalignment in Inverse Reinforcement Learning-Based Imitation Learning with Protagonist Antagonist Guided Adversarial Reward0
Preference-grounded Token-level Guidance for Language Model Fine-tuningCode1
Thought Cloning: Learning to Think while Acting by Imitating Human ThinkingCode2
LIV: Language-Image Representations and Rewards for Robotic ControlCode1
Causal Imitability Under Context-Specific Independence Relations0
What is Essential for Unseen Goal Generalization of Offline Goal-conditioned RL?Code0
GAN-MPC: Training Model Predictive Controllers with Parameterized Cost Functions using Demonstrations from Non-identical Experts0
Language-Conditioned Imitation Learning with Base Skill Priors under Unstructured Data0
Neural Task Synthesis for Visual ProgrammingCode0
How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers0
Emergent Agentic Transformer from Chain of Hindsight Experience0
Coherent Soft Imitation LearningCode1
Imitating Task and Motion Planning with Visuomotor Transformers0
Asking Before Acting: Gather Information in Embodied Decision Making with Language Models0
Deep Reinforcement Learning-based Multi-objective Path Planning on the Off-road Terrain Environment for Ground Vehicles0
Learning from Mistakes via Cooperative Study Assistant for Large Language ModelsCode0
When should we prefer Decision Transformers for Offline Reinforcement Learning?Code1
Multi-task Hierarchical Adversarial Inverse Reinforcement LearningCode1
On the Correspondence between Compositionality and Imitation in Emergent Neural Communication0
FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex ManipulationCode2
End-to-End Stable Imitation Learning via Autonomous Neural Dynamic Policies0
Replicating Complex Dialogue Policy of Humans via Offline Imitation Learning with Supervised Regularization0
An Imitation Learning Based Algorithm Enabling Priori Knowledge Transfer in Modern Electricity Markets for Bayesian Nash Equilibrium Estimation0
Scanpath Prediction in Panoramic Videos via Expected Code Length Minimization0
Get Back Here: Robust Imitation by Return-to-Distribution Planning0
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