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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 401425 of 2122 papers

TitleStatusHype
Learning Belief Representations for Imitation Learning in POMDPsCode0
Learning Beam Search Policies via Imitation LearningCode0
Learning Calibratable Policies using Programmatic Style-ConsistencyCode0
Learning from Mistakes via Cooperative Study Assistant for Large Language ModelsCode0
Learning for Long-Horizon Planning via Neuro-Symbolic Abductive ImitationCode0
Iterative Sizing Field Prediction for Adaptive Mesh Generation From Expert DemonstrationsCode0
LASIL: Learner-Aware Supervised Imitation Learning For Long-term Microscopic Traffic SimulationCode0
Curriculum-Based Imitation of Versatile SkillsCode0
Combining imitation and deep reinforcement learning to accomplish human-level performance on a virtual foraging taskCode0
Deconfounding Imitation Learning with Variational InferenceCode0
Learning Generalizable 3D Manipulation With 10 DemonstrationsCode0
Autoregressive Knowledge Distillation through Imitation LearningCode0
Inverse Q-Learning Done Right: Offline Imitation Learning in Q^π-Realizable MDPsCode0
Learning human behaviors from motion capture by adversarial imitationCode0
Intrinsically Motivated Open-Ended Multi-Task Learning Using Transfer Learning to Discover Task HierarchyCode0
Interactive Learning from Activity DescriptionCode0
Inverse Reinforcement Learning by Estimating Expertise of DemonstratorsCode0
Deep Homography Prediction for Endoscopic Camera Motion Imitation LearningCode0
Iterative Document-level Information Extraction via Imitation LearningCode0
Learning non-Markovian Decision-Making from State-only SequencesCode0
Learning on One Mode: Addressing Multi-Modality in Offline Reinforcement LearningCode0
Deep Imitation Learning of Sequential Fabric Smoothing From an Algorithmic SupervisorCode0
LHManip: A Dataset for Long-Horizon Language-Grounded Manipulation Tasks in Cluttered Tabletop EnvironmentsCode0
Multi-Modal Fusion for Sensorimotor Coordination in Steering Angle PredictionCode0
InfoGAIL: Interpretable Imitation Learning from Visual DemonstrationsCode0
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