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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 501550 of 2122 papers

TitleStatusHype
Vision-and-Language Navigation Generative Pretrained Transformer0
Provably Efficient Off-Policy Adversarial Imitation Learning with Convergence Guarantees0
Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds0
Diffusion-Reward Adversarial Imitation Learning0
How to Leverage Diverse Demonstrations in Offline Imitation LearningCode1
OLLIE: Imitation Learning from Offline Pretraining to Online FinetuningCode1
Amortized nonmyopic active search via deep imitation learning0
Efficient Imitation Learning with Conservative World Models0
RuleFuser: An Evidential Bayes Approach for Rule Injection in Imitation Learned Planners and Predictors for Robustness under Distribution Shifts0
Decision Mamba ArchitecturesCode0
Reducing Risk for Assistive Reinforcement Learning Policies with Diffusion Models0
ExACT: An End-to-End Autonomous Excavator System Using Action Chunking With Transformers0
Ranking-based Client Selection with Imitation Learning for Efficient Federated Learning0
Robotic Constrained Imitation Learning for the Peg Transfer Task in Fundamentals of Laparoscopic Surgery0
VectorPainter: Advanced Stylized Vector Graphics Synthesis Using Stroke-Style Priors0
Sub-goal Distillation: A Method to Improve Small Language AgentsCode0
Imitation Learning in Discounted Linear MDPs without exploration assumptions0
CGD: Constraint-Guided Diffusion Policies for UAV Trajectory Planning0
Continual Learning from Simulated Interactions via Multitask Prospective Rehearsal for Bionic Limb Behavior Modeling0
IntervenGen: Interventional Data Generation for Robust and Data-Efficient Robot Imitation Learning0
Guiding Attention in End-to-End Driving ModelsCode0
A Survey of Imitation Learning Methods, Environments and Metrics0
Overcoming Knowledge Barriers: Online Imitation Learning from Observation with Pretrained World ModelsCode0
Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action RepresentationsCode2
IDIL: Imitation Learning of Intent-Driven Expert Behavior0
Distilling Privileged Information for Dubins Traveling Salesman Problems with Neighborhoods0
Benchmarking Mobile Device Control Agents across Diverse Configurations0
LLM-Personalize: Aligning LLM Planners with Human Preferences via Reinforced Self-Training for Housekeeping Robots0
A survey of air combat behavior modeling using machine learning0
Augmenting Safety-Critical Driving Scenarios while Preserving Similarity to Expert Trajectories0
Bootstrapping Linear Models for Fast Online Adaptation in Human-Agent CollaborationCode0
Unveiling Imitation Learning: Exploring the Impact of Data Falsity to Large Language Model0
Adversarial Imitation Learning via Boosting0
AdaDemo: Data-Efficient Demonstration Expansion for Generalist Robotic Agent0
Reward Learning from Suboptimal Demonstrations with Applications in Surgical Electrocautery0
SAFE-GIL: SAFEty Guided Imitation Learning for Robotic Systems0
CNN-based Game State Detection for a Foosball Table0
Prompting Multi-Modal Tokens to Enhance End-to-End Autonomous Driving Imitation Learning with LLMs0
JUICER: Data-Efficient Imitation Learning for Robotic AssemblyCode1
DIDA: Denoised Imitation Learning based on Domain Adaptation0
SENSOR: Imitate Third-Person Expert's Behaviors via Active Sensoring0
Imitation Game: A Model-based and Imitation Learning Deep Reinforcement Learning Hybrid0
Offline Imitation Learning from Multiple Baselines with Applications to Compiler Optimization0
Keypoint Action Tokens Enable In-Context Imitation Learning in Robotics0
RiEMann: Near Real-Time SE(3)-Equivariant Robot Manipulation without Point Cloud Segmentation0
Human-compatible driving partners through data-regularized self-play reinforcement learningCode1
LORD: Large Models based Opposite Reward Design for Autonomous Driving0
Uncertainty-Aware Deployment of Pre-trained Language-Conditioned Imitation Learning PoliciesCode0
LASIL: Learner-Aware Supervised Imitation Learning For Long-term Microscopic Traffic SimulationCode0
Imitating Cost-Constrained Behaviors in Reinforcement LearningCode0
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