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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 451500 of 2122 papers

TitleStatusHype
Learning non-Markovian Decision-Making from State-only SequencesCode0
LHManip: A Dataset for Long-Horizon Language-Grounded Manipulation Tasks in Cluttered Tabletop EnvironmentsCode0
Multi-Agent Imitation Learning for Driving SimulationCode0
Provable Hierarchical Imitation Learning via EMCode0
Cross Domain Robot Imitation with Invariant RepresentationCode0
LASIL: Learner-Aware Supervised Imitation Learning For Long-term Microscopic Traffic SimulationCode0
Beyond Imitation: Learning Key Reasoning Steps from Dual Chain-of-Thoughts in Reasoning DistillationCode0
Iterative Sizing Field Prediction for Adaptive Mesh Generation From Expert DemonstrationsCode0
Domain Adaptive Imitation LearningCode0
Dialogue Generation: From Imitation Learning to Inverse Reinforcement LearningCode0
Dialogue Learning with Human Teaching and Feedback in End-to-End Trainable Task-Oriented Dialogue SystemsCode0
Automatic Discovery of Interpretable Planning StrategiesCode0
Automatic Discovery and Description of Human Planning StrategiesCode0
Inverse Q-Learning Done Right: Offline Imitation Learning in Q^π-Realizable MDPsCode0
BiKC: Keypose-Conditioned Consistency Policy for Bimanual Robotic ManipulationCode0
Differentiable MPC for End-to-end Planning and ControlCode0
Co-training for Policy LearningCode0
Inverse Reinforcement Learning by Estimating Expertise of DemonstratorsCode0
Iterative Document-level Information Extraction via Imitation LearningCode0
Learning from Mistakes via Cooperative Study Assistant for Large Language ModelsCode0
Integrating Reinforcement Learning, Action Model Learning, and Numeric Planning for Tackling Complex TasksCode0
Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and InvestigationCode0
Interactive Imitation Learning in State-SpaceCode0
One-Shot Visual Imitation Learning via Meta-LearningCode0
Follow the Neurally-Perturbed Leader for Adversarial TrainingCode0
A General, Evolution-Inspired Reward Function for Social RoboticsCode0
IN-RIL: Interleaved Reinforcement and Imitation Learning for Policy Fine-TuningCode0
Interactive incremental learning of generalizable skills with local trajectory modulationCode0
Inferring Versatile Behavior from Demonstrations by Matching Geometric DescriptorsCode0
InfoGAIL: Interpretable Imitation Learning from Visual DemonstrationsCode0
Contrastively Learning Visual Attention as Affordance Cues from Demonstrations for Robotic GraspingCode0
Improving Policy Optimization with Generalist-Specialist LearningCode0
Information Maximizing Curriculum: A Curriculum-Based Approach for Imitating Diverse SkillsCode0
Interactive Learning from Activity DescriptionCode0
Improved Policy Optimization for Online Imitation LearningCode0
Contractive Dynamical Imitation Policies for Efficient Out-of-Sample RecoveryCode0
Imitrob: Imitation Learning Dataset for Training and Evaluating 6D Object Pose EstimatorsCode0
Improving End-to-End Speech Translation by Imitation-Based Knowledge Distillation with Synthetic TranscriptsCode0
Imitation learning with artificial neural networks for demand response with a heuristic control approach for heat pumpsCode0
Imitation Learning with Limited Actions via Diffusion Planners and Deep Koopman ControllersCode0
Active Policy Improvement from Multiple Black-box OraclesCode0
Improving In-Context Learning with Reasoning DistillationCode0
Intrinsically Motivated Open-Ended Multi-Task Learning Using Transfer Learning to Discover Task HierarchyCode0
Imitation Learning from Observations under Transition Model DisparityCode0
Augmented Q Imitation Learning (AQIL)Code0
Imitation Learning from a Single Temporally Misaligned VideoCode0
Imitation Learning from Purified DemonstrationsCode0
Imitation Learning for Intra-Day Power Grid Operation through Topology ActionsCode0
A Conservative Approach for Few-Shot Transfer in Off-Dynamics Reinforcement LearningCode0
Imitation Learning for Neural Morphological String TransductionCode0
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