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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 150 of 2122 papers

TitleStatusHype
Steering Language Models with Game-Theoretic SolversCode9
OpenVLA: An Open-Source Vision-Language-Action ModelCode9
ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AICode7
Fine-Tuning Vision-Language-Action Models: Optimizing Speed and SuccessCode5
3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D RepresentationsCode5
Orbit: A Unified Simulation Framework for Interactive Robot Learning EnvironmentsCode5
PointVLA: Injecting the 3D World into Vision-Language-Action ModelsCode4
ParkingE2E: Camera-based End-to-end Parking Network, from Images to PlanningCode4
Diffusion-Based Planning for Autonomous Driving with Flexible GuidanceCode4
An Imitative Reinforcement Learning Framework for Autonomous DogfightCode3
BiGym: A Demo-Driven Mobile Bi-Manual Manipulation BenchmarkCode3
CityWalker: Learning Embodied Urban Navigation from Web-Scale VideosCode3
TransFuser: Imitation with Transformer-Based Sensor Fusion for Autonomous DrivingCode3
imitation: Clean Imitation Learning ImplementationsCode3
Is Value Learning Really the Main Bottleneck in Offline RL?Code3
Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online VideosCode3
ToRA: A Tool-Integrated Reasoning Agent for Mathematical Problem SolvingCode3
Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich ManipulationCode3
ASE: Large-Scale Reusable Adversarial Skill Embeddings for Physically Simulated CharactersCode3
LocoMuJoCo: A Comprehensive Imitation Learning Benchmark for LocomotionCode3
Robot Utility Models: General Policies for Zero-Shot Deployment in New EnvironmentsCode3
A Survey of Embodied Learning for Object-Centric Robotic ManipulationCode3
Behavior Generation with Latent ActionsCode3
OpenWebVoyager: Building Multimodal Web Agents via Iterative Real-World Exploration, Feedback and OptimizationCode2
Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real worldCode2
MimicGen: A Data Generation System for Scalable Robot Learning using Human DemonstrationsCode2
MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at ScaleCode2
Model-Based Imitation Learning for Urban DrivingCode2
BridgeData V2: A Dataset for Robot Learning at ScaleCode2
AMP: Adversarial Motion Priors for Stylized Physics-Based Character ControlCode2
ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement TasksCode2
Multi-Modal Fusion Transformer for End-to-End Autonomous DrivingCode2
PlanT: Explainable Planning Transformers via Object-Level RepresentationsCode2
LangProp: A code optimization framework using Large Language Models applied to drivingCode2
In-Context Imitation Learning via Next-Token PredictionCode2
Language-Driven Representation Learning for RoboticsCode2
FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex ManipulationCode2
EgoMimic: Scaling Imitation Learning via Egocentric VideoCode2
Efficient Diffusion Transformer Policies with Mixture of Expert Denoisers for Multitask LearningCode2
Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive TasksCode2
Equivariant Diffusion PolicyCode2
GarmentLab: A Unified Simulation and Benchmark for Garment ManipulationCode2
A General Language Assistant as a Laboratory for AlignmentCode2
Learning Multiple Probabilistic Decisions from Latent World Model in Autonomous DrivingCode2
Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action RepresentationsCode2
Advancing Learnable Multi-Agent Pathfinding Solvers with Active Fine-TuningCode2
DIAMBRA Arena: a New Reinforcement Learning Platform for Research and ExperimentationCode2
AdaFlow: Imitation Learning with Variance-Adaptive Flow-Based PoliciesCode2
Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future DirectionsCode2
Advancing Language Model Reasoning through Reinforcement Learning and Inference ScalingCode2
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