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Humanoid Control

Control of a high-dimensional humanoid. This can include skill learning by tracking motion capture clips, learning goal-directed tasks like going towards a moving target, and generating motion within a physics simulator.

Papers

Showing 2637 of 37 papers

TitleStatusHype
From Universal Humanoid Control to Automatic Physically Valid Character Creation0
Reincarnating Reinforcement Learning: Reusing Prior Computation to Accelerate ProgressCode1
Learning to Brachiate via Simplified Model ImitationCode1
Exploration with Multi-Sample Target Values for Distributional Reinforcement Learning0
On the Emergence of Whole-body Strategies from Humanoid Robot Push-recovery Learning0
Distributionally Robust Trajectory Optimization Under Uncertain Dynamics via Relative Entropy Trust-Regions0
On the model-based stochastic value gradient for continuous reinforcement learningCode1
ClipUp: A Simple and Powerful Optimizer for Distribution-based Policy EvolutionCode1
Residual Force Control for Agile Human Behavior Imitation and Extended Motion SynthesisCode1
Optical Non-Line-of-Sight Physics-based 3D Human Pose EstimationCode1
Rigorous Agent Evaluation: An Adversarial Approach to Uncover Catastrophic Failures0
Neural probabilistic motor primitives for humanoid control0
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