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Humanoid Control

Control of a high-dimensional humanoid. This can include skill learning by tracking motion capture clips, learning goal-directed tasks like going towards a moving target, and generating motion within a physics simulator.

Papers

Showing 11–20 of 37 papers

TitleStatusHype
Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration—0
Safe Bayesian Optimization for the Control of High-Dimensional Embodied Systems—0
Learning from Massive Human Videos for Universal Humanoid Pose Control—0
Coarse-to-fine Q-Network with Action Sequence for Data-Efficient Robot Learning—0
The Role of Domain Randomization in Training Diffusion Policies for Whole-Body Humanoid Control—0
MuJoCo MPC for Humanoid Control: Evaluation on HumanoidBenchCode5
CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics—0
Hierarchical World Models as Visual Whole-Body Humanoid Controllers—0
Real-Time Simulated Avatar from Head-Mounted Sensors—0
Humanoid Locomotion as Next Token Prediction—0
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