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Humanoid Control

Control of a high-dimensional humanoid. This can include skill learning by tracking motion capture clips, learning goal-directed tasks like going towards a moving target, and generating motion within a physics simulator.

Papers

Showing 1–25 of 37 papers

TitleStatusHype
KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills—0
RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control—0
SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill BlendingCode2
Bigger, Regularized, Categorical: High-Capacity Value Functions are Efficient Multi-Task Learners—0
FastTD3: Simple, Fast, and Capable Reinforcement Learning for Humanoid Control—0
One Policy but Many Worlds: A Scalable Unified Policy for Versatile Humanoid Locomotion—0
HuB: Learning Extreme Humanoid Balance—0
Visual Imitation Enables Contextual Humanoid Control—0
Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation ModelsCode4
Reinforcement learning-based motion imitation for physiologically plausible musculoskeletal motor controlCode2
Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration—0
Safe Bayesian Optimization for the Control of High-Dimensional Embodied Systems—0
Learning from Massive Human Videos for Universal Humanoid Pose Control—0
Coarse-to-fine Q-Network with Action Sequence for Data-Efficient Robot Learning—0
The Role of Domain Randomization in Training Diffusion Policies for Whole-Body Humanoid Control—0
MuJoCo MPC for Humanoid Control: Evaluation on HumanoidBenchCode5
CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics—0
Hierarchical World Models as Visual Whole-Body Humanoid Controllers—0
Real-Time Simulated Avatar from Head-Mounted Sensors—0
Humanoid Locomotion as Next Token Prediction—0
H-GAP: Humanoid Control with a Generalist Planner—0
Universal Humanoid Motion Representations for Physics-Based Control—0
Perpetual Humanoid Control for Real-time Simulated Avatars—0
MoCapAct: A Multi-Task Dataset for Simulated Humanoid ControlCode2
Learning Soccer Juggling Skills with Layer-wise Mixture-of-ExpertsCode1
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