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Heuristic Search

Heuristic Search is a problem-solving method that uses practical rules or "guides" (heuristics) to find solutions more quickly than exhaustive search, by focusing on the most promising paths first.

Papers

Showing 151200 of 261 papers

TitleStatusHype
Optimistic variants of single-objective bilevel optimization for evolutionary algorithmsCode0
Few-shots Parallel Algorithm Portfolio Construction via Co-evolution0
On Bellman's Optimality Principle for zs-POSGs0
Dynamic User Pairing for Non-Orthogonal Multiple Access in Downlink Networks0
Fanoos: Multi-Resolution, Multi-Strength, Interactive Explanations for Learned SystemsCode0
Learning Heuristic Selection with Dynamic Algorithm ConfigurationCode0
Extending the Multiple Traveling Salesman Problem for Scheduling a Fleet of Drones Performing Monitoring Missions0
Reactive Sample Size for Heuristic Search in Simulation-based Optimization0
Learning to Accelerate Heuristic Searching for Large-Scale Maximum Weighted b-Matching Problems in Online Advertising0
Learning Neural-Symbolic Descriptive Planning Models via Cube-Space Priors: The Voyage Home (to STRIPS)0
gBeam-ACO: a greedy and faster variant of Beam-ACO0
Multi-Resolution A*0
Exponential Upper Bounds for the Runtime of Randomized Search Heuristics0
A Neural Architecture Search based Framework for Liquid State Machine Design0
User-Level Privacy-Preserving Federated Learning: Analysis and Performance Optimization0
ARMS: Automated rules management system for fraud detectionCode0
GLSearch: Maximum Common Subgraph Detection via Learning to Search0
Optimizing Dynamic Structures with Bayesian Generative Search0
Inductive Bias-driven Reinforcement Learning For Efficient Schedules in Heterogeneous Clusters0
Optimally Solving Two-Agent Decentralized POMDPs Under One-Sided Information Sharing0
Optimally Solving Two-Agent Decentralized POMDPs Under One-Sided Information Sharing0
Counterfactual Explanation Algorithms for Behavioral and Textual DataCode0
The αμ Search Algorithm for the Game of Bridge0
Buffer-aware Wireless Scheduling based on Deep Reinforcement Learning0
Action Selection for MDPs: Anytime AO* vs. UCT0
Neural Maximum Common Subgraph Detection with Guided Subgraph Extraction0
A Heuristic for Efficient Reduction in Hidden Layer Combinations For Feedforward Neural Networks0
Temporal Planning with Intermediate Conditions and Effects0
Compiler-Level Matrix Multiplication Optimization for Deep Learning0
Efficient Multivariate Bandit Algorithm with Path Planning0
Inductive-bias-driven Reinforcement Learning For Efficient Schedules in Heterogeneous Clusters0
Discovering Reliable Correlations in Categorical DataCode0
ASNets: Deep Learning for Generalised PlanningCode0
Iterative Budgeted Exponential Search0
Automatic Generation of Atomic Consistency Preserving Search Operators for Search-Based Model Engineering0
AutoCompress: An Automatic DNN Structured Pruning Framework for Ultra-High Compression Rates0
Heuristic Authorship ObfuscationCode0
Hybrid Planning for Dynamic Multimodal Stochastic Shortest PathsCode0
Direct Policy Gradients: Direct Optimization of Policies in Discrete Action Spaces0
Exponential-Binary State-Space Search0
Zooming Cautiously: Linear-Memory Heuristic Search With Node Expansion Guarantees0
Optimizing Sequential Medical Treatments with Auto-Encoding Heuristic Search in POMDPs0
Improved Safe Real-time Heuristic Search0
Semantic variation operators for multidimensional genetic programmingCode0
A Hybrid Evolutionary Algorithm Framework for Optimising Power Take Off and Placements of Wave Energy Converters0
Online Risk-Bounded Motion Planning for Autonomous Vehicles in Dynamic Environments0
Tackling the Qubit Mapping Problem for NISQ-Era Quantum Devices0
A One-Class Support Vector Machine Calibration Method for Time Series Change Point Detection0
Learning Loop Invariants for Program VerificationCode0
Single-Agent Policy Tree Search With GuaranteesCode0
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