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GPU

Papers

Showing 19261950 of 5629 papers

TitleStatusHype
HeterMoE: Efficient Training of Mixture-of-Experts Models on Heterogeneous GPUs0
Accurate GPU Memory Prediction for Deep Learning Jobs through Dynamic Analysis0
DeepOHeat-v1: Efficient Operator Learning for Fast and Trustworthy Thermal Simulation and Optimization in 3D-IC DesignCode0
MegaScale-Infer: Serving Mixture-of-Experts at Scale with Disaggregated Expert Parallelism0
Incorporating the ChEES Criterion into Sequential Monte Carlo Samplers0
A Truncated Newton Method for Optimal TransportCode0
Accelerating IoV Intrusion Detection: Benchmarking GPU-Accelerated vs CPU-Based ML Libraries0
FlowR: Flowing from Sparse to Dense 3D Reconstructions0
SentenceKV: Efficient LLM Inference via Sentence-Level Semantic KV Caching0
SCRec: A Scalable Computational Storage System with Statistical Sharding and Tensor-train Decomposition for Recommendation Models0
Open-Qwen2VL: Compute-Efficient Pre-Training of Fully-Open Multimodal LLMs on Academic Resources0
Adapting Vision Foundation Models for Real-time Ultrasound Image Segmentation0
GPU-centric Communication Schemes for HPC and ML Applications0
StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting0
Deep Learning Model Deployment in Multiple Cloud Providers: an Exploratory Study Using Low Computing Power Environments0
Pan-LUT: Efficient Pan-sharpening via Learnable Look-Up Tables0
Orchestrate Multimodal Data with Batch Post-Balancing to Accelerate Multimodal Large Language Model Training0
Cocktail: Chunk-Adaptive Mixed-Precision Quantization for Long-Context LLM Inference0
CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction0
PartialLoading: User Scheduling and Bandwidth Allocation for Parameter-sharing Edge Inference0
Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering0
Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environments0
ChatAnyone: Stylized Real-time Portrait Video Generation with Hierarchical Motion Diffusion Model0
FACETS: Efficient Once-for-all Object Detection via Constrained Iterative Search0
Lobster: A GPU-Accelerated Framework for Neurosymbolic Programming0
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