| Characterizing Concurrency Mechanisms for NVIDIA GPUs under Deep Learning Workloads | Oct 1, 2021 | Deep LearningGPU | —Unverified | 0 |
| 3rd Place Scheme on Instance Segmentation Track of ICCV 2021 VIPriors Challenges | Oct 1, 2021 | Data AugmentationGPU | —Unverified | 0 |
| Implementation of Parallel Simplified Swarm Optimization in CUDA | Oct 1, 2021 | GPU | —Unverified | 0 |
| Accelerating Inverse Rendering By Using a GPU and Reuse of Light Paths | Sep 30, 2021 | GPUInverse Rendering | —Unverified | 0 |
| Embedding Compression with Hashing for Efficient Representation Learning in Graph | Sep 29, 2021 | GPURepresentation Learning | —Unverified | 0 |
| P4O: Efficient Deep Reinforcement Learning with Predictive Processing Proximal Policy Optimization | Sep 29, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| CDPS: Constrained DTW-Preserving Shapelets | Sep 29, 2021 | ClusteringConstrained Clustering | —Unverified | 0 |
| DFSSATTEN: Dynamic Fine-grained Structured Sparse Attention Mechanism | Sep 29, 2021 | GPU | —Unverified | 0 |
| Adaptive Graph Capsule Convolutional Networks | Sep 29, 2021 | GPUReinforcement Learning (RL) | —Unverified | 0 |
| Scalable Sinkhorn Backpropagation | Sep 29, 2021 | GPURolling Shutter Correction | —Unverified | 0 |