| Subgraph Permutation Equivariant Networks | Nov 23, 2021 | GPU | —Unverified | 0 |
| Generating GPU Compiler Heuristics using Reinforcement Learning | Nov 23, 2021 | Deep Reinforcement LearningGPU | —Unverified | 0 |
| Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction | Nov 22, 2021 | GPUNeRF | CodeCode Available | 2 |
| Fast and Data-Efficient Training of Rainbow: an Experimental Study on Atari | Nov 19, 2021 | Atari GamesGPU | CodeCode Available | 1 |
| FastDOG: Fast Discrete Optimization on GPU | Nov 19, 2021 | Cell TrackingGPU | CodeCode Available | 1 |
| Rethinking Dilated Convolution for Real-time Semantic Segmentation | Nov 18, 2021 | DecoderGPU | CodeCode Available | 1 |
| You Only Sample (Almost) Once: Linear Cost Self-Attention Via Bernoulli Sampling | Nov 18, 2021 | GPU | CodeCode Available | 1 |
| Benchmarking and scaling of deep learning models for land cover image classification | Nov 18, 2021 | BenchmarkingClassification | CodeCode Available | 1 |
| Subspace Graph Physics: Real-Time Rigid Body-Driven Granular Flow Simulation | Nov 18, 2021 | GPU | CodeCode Available | 1 |
| Efficient Speech Translation with Pre-trained models | Nov 16, 2021 | GPUTranslation | —Unverified | 0 |