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| Neural Architecture Design for GPU-Efficient Networks | Jun 24, 2020 | GPUNeural Architecture Search | CodeCode Available | 1 |
| AFDet: Anchor Free One Stage 3D Object Detection | Jun 23, 2020 | 3D Object DetectionAutonomous Driving | CodeCode Available | 1 |
| Split to Be Slim: An Overlooked Redundancy in Vanilla Convolution | Jun 22, 2020 | GPU | CodeCode Available | 1 |
| Sample Factory: Egocentric 3D Control from Pixels at 100000 FPS with Asynchronous Reinforcement Learning | Jun 21, 2020 | FPS GamesGeneral Reinforcement Learning | CodeCode Available | 1 |
| Kernel methods through the roof: handling billions of points efficiently | Jun 18, 2020 | GPU | CodeCode Available | 1 |
| Sparse GPU Kernels for Deep Learning | Jun 18, 2020 | Deep LearningGPU | CodeCode Available | 1 |
| On the Role of Sparsity and DAG Constraints for Learning Linear DAGs | Jun 17, 2020 | GPU | CodeCode Available | 1 |
| AlphaGAN: Fully Differentiable Architecture Search for Generative Adversarial Networks | Jun 16, 2020 | GPU | CodeCode Available | 1 |
| APQ: Joint Search for Network Architecture, Pruning and Quantization Policy | Jun 15, 2020 | GPUQuantization | CodeCode Available | 1 |