| DA-DRN: Degradation-Aware Deep Retinex Network for Low-Light Image Enhancement | Oct 5, 2021 | GPUImage Enhancement | —Unverified | 0 |
| Neural Implicit Surfaces for Efficient and Accurate Collisions in Physically Based Simulations | Oct 3, 2021 | GPU | CodeCode Available | 0 |
| Parallel Actors and Learners: A Framework for Generating Scalable RL Implementations | Oct 3, 2021 | CPUGPU | —Unverified | 0 |
| Scheduling Optimization Techniques for Neural Network Training | Oct 3, 2021 | GPUScheduling | —Unverified | 0 |
| ASH: A Modern Framework for Parallel Spatial Hashing in 3D Perception | Oct 1, 2021 | GPUPoint Cloud Registration | —Unverified | 0 |
| Characterizing Concurrency Mechanisms for NVIDIA GPUs under Deep Learning Workloads | Oct 1, 2021 | Deep LearningGPU | —Unverified | 0 |
| 3rd Place Scheme on Instance Segmentation Track of ICCV 2021 VIPriors Challenges | Oct 1, 2021 | Data AugmentationGPU | —Unverified | 0 |
| Implementation of Parallel Simplified Swarm Optimization in CUDA | Oct 1, 2021 | GPU | —Unverified | 0 |
| Accelerating Inverse Rendering By Using a GPU and Reuse of Light Paths | Sep 30, 2021 | GPUInverse Rendering | —Unverified | 0 |
| Embedding Compression with Hashing for Efficient Representation Learning in Graph | Sep 29, 2021 | GPURepresentation Learning | —Unverified | 0 |
| P4O: Efficient Deep Reinforcement Learning with Predictive Processing Proximal Policy Optimization | Sep 29, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| CDPS: Constrained DTW-Preserving Shapelets | Sep 29, 2021 | ClusteringConstrained Clustering | —Unverified | 0 |
| DFSSATTEN: Dynamic Fine-grained Structured Sparse Attention Mechanism | Sep 29, 2021 | GPU | —Unverified | 0 |
| Adaptive Graph Capsule Convolutional Networks | Sep 29, 2021 | GPUReinforcement Learning (RL) | —Unverified | 0 |
| Scalable Sinkhorn Backpropagation | Sep 29, 2021 | GPURolling Shutter Correction | —Unverified | 0 |
| Ambiguity Adaptive Inference and Single-shot based Channel Pruning for Satellite Processing Environments | Sep 29, 2021 | GPU | —Unverified | 0 |
| An Investigation on Hardware-Aware Vision Transformer Scaling | Sep 29, 2021 | GPUimage-classification | —Unverified | 0 |
| Automated Channel Pruning with Learned Importance | Sep 29, 2021 | DenoisingGPU | —Unverified | 0 |
| ZenDet: Revisiting Efficient Object Detection Backbones from Zero-Shot Neural Architecture Search | Sep 29, 2021 | GPUNeural Architecture Search | —Unverified | 0 |
| EXACT: Scalable Graph Neural Networks Training via Extreme Activation Compression | Sep 29, 2021 | GPUGraph Learning | —Unverified | 0 |
| InterTrain: Accelerating DNN Training using Input Interpolation | Sep 29, 2021 | GPU | —Unverified | 0 |
| Fast and Efficient Once-For-All Networks for Diverse Hardware Deployment | Sep 29, 2021 | AllGPU | —Unverified | 0 |
| EXPLAINABLE AI-BASED DYNAMIC FILTER PRUNING OF CONVOLUTIONAL NEURAL NETWORKS | Sep 29, 2021 | CPUGPU | —Unverified | 0 |
| Coarformer: Transformer for large graph via graph coarsening | Sep 29, 2021 | GPU | —Unverified | 0 |
| WaveMix: Multi-Resolution Token Mixing for Images | Sep 29, 2021 | GPUimage-classification | CodeCode Available | 1 |