| Boundary-aware Decoupled Flow Networks for Realistic Extreme Rescaling | May 5, 2024 | Generative Adversarial NetworkImage Rescaling | CodeCode Available | 0 |
| Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network | May 2, 2018 | Generative Adversarial NetworkSNES Games | CodeCode Available | 0 |
| Evaluating generation of chaotic time series by convolutional generative adversarial networks | May 26, 2023 | Generative Adversarial NetworkTime Series | CodeCode Available | 0 |
| Learning to Generate Training Datasets for Robust Semantic Segmentation | Aug 1, 2023 | Generative Adversarial NetworkSegmentation | CodeCode Available | 0 |
| Alternating the Population and Control Neural Networks to Solve High-Dimensional Stochastic Mean-Field Games | Feb 24, 2020 | Generative Adversarial Network | CodeCode Available | 0 |
| Escaping from Collapsing Modes in a Constrained Space | Aug 22, 2018 | Generative Adversarial NetworkImage Generation | CodeCode Available | 0 |
| Predicting Future Frames Using Retrospective Cycle GAN | Jun 1, 2019 | Generative Adversarial NetworkVideo Prediction | CodeCode Available | 0 |
| Voice Conversion from Unaligned Corpora using Variational Autoencoding Wasserstein Generative Adversarial Networks | Apr 4, 2017 | Generative Adversarial NetworkVoice Conversion | CodeCode Available | 0 |
| DeepChrome 2.0: Investigating and Improving Architectures, Visualizations, & Experiments | Sep 24, 2022 | Generative Adversarial Network | CodeCode Available | 0 |
| SiCloPe: Silhouette-Based Clothed People | Dec 31, 2018 | Generative Adversarial NetworkImage-to-Image Translation | CodeCode Available | 0 |