SOTAVerified

Game of Go

Go is an abstract strategy board game for two players, in which the aim is to surround more territory than the opponent. The task is to train an agent to play the game and be superior to other players.

Papers

Showing 1120 of 62 papers

TitleStatusHype
Are AlphaZero-like Agents Robust to Adversarial Perturbations?Code1
The ProfessionAl Go annotation datasEt (PAGE)0
The cost of passing -- using deep learning AIs to expand our understanding of the ancient game of Go0
Score vs. Winrate in Score-Based Games: which Reward for Reinforcement Learning?0
Spatial State-Action Features for General Games0
Planning in Stochastic Environments with a Learned ModelCode1
Probabilistic DAG Search0
Learning and Planning in Complex Action SpacesCode0
Batch Monte Carlo Tree Search0
Conservative Optimistic Policy Optimization via Multiple Importance SamplingCode0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1AlphaGo ZeroELO Rating5,185Unverified