| Rapid Skill Capture in a First-Person Shooter | Nov 5, 2014 | Game Design | —Unverified | 0 |
| Reinforcement Learning for High-Level Strategic Control in Tower Defense Games | Jun 12, 2024 | Game Designreinforcement-learning | —Unverified | 0 |
| Rinascimento: searching the behaviour space of Splendor | Jun 15, 2021 | Game Design | —Unverified | 0 |
| ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search | Jun 6, 2025 | Game DesignLarge Language Model | —Unverified | 0 |
| Semantic Commit: Helping Users Update Intent Specifications for AI Memory at Scale | Apr 12, 2025 | AI AgentGame Design | —Unverified | 0 |
| Sentiment Analysis Using a Novel Human Computation Game | Jul 1, 2012 | Common Sense ReasoningGame Design | —Unverified | 0 |
| Software Engineering For Automated Game Design | Apr 3, 2020 | Game Design | —Unverified | 0 |
| Solving Weighted Voting Game Design Problems Optimally: Representations, Synthesis, and Enumeration | Apr 23, 2012 | Game Design | —Unverified | 0 |
| 3DGEN: A GAN-based approach for generating novel 3D models from image data | Dec 13, 2023 | Game DesignImage Generation | —Unverified | 0 |
| FREYR: A Framework for Recognizing and Executing Your Requests | Jan 21, 2025 | Game Design | CodeCode Available | 0 |