| Game Design for Eliciting Distinguishable Behavior | Dec 12, 2019 | DiagnosticGame Design | —Unverified | 0 |
| Tools for Mathematical Ludology | Dec 6, 2019 | Decision MakingGame Design | —Unverified | 0 |
| Gamifying the Vehicle Routing Problem with Stochastic Requests | Nov 14, 2019 | Atari GamesDecision Making | —Unverified | 0 |
| Evaluation of a Recommender System for Assisting Novice Game Designers | Aug 13, 2019 | Game DesignRecommendation Systems | —Unverified | 0 |
| Monte-Carlo Tree Search for Simulation-based Strategy Analysis | Aug 4, 2019 | Game Design | —Unverified | 0 |
| Automatic Game Design via Mechanic Generation | Aug 4, 2019 | Game Design | —Unverified | 0 |
| Automatic Playtesting for Game Parameter Tuning via Active Learning | Aug 4, 2019 | Active LearningGame Design | —Unverified | 0 |
| Automated Playtesting of Matching Tile Games | Jul 15, 2019 | Game Design | —Unverified | 0 |
| Pitako -- Recommending Game Design Elements in Cicero | Jul 8, 2019 | Game DesignRecommendation Systems | —Unverified | 0 |
| "Did You Hear That?" Learning to Play Video Games from Audio Cues | Jun 10, 2019 | Game DesignNavigate | —Unverified | 0 |