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Game Design

Papers

Showing 6170 of 99 papers

TitleStatusHype
PCGPT: Procedural Content Generation via Transformers0
Pitako -- Recommending Game Design Elements in Cicero0
Playtesting: What is Beyond Personas0
Predicting Customer Lifetime Value in Free-to-Play Games0
Probing Transfer in Deep Reinforcement Learning without Task Engineering0
Procedural Content Generation using Behavior Trees (PCGBT)0
Rapid Skill Capture in a First-Person Shooter0
Reinforcement Learning for High-Level Strategic Control in Tower Defense Games0
Rinascimento: searching the behaviour space of Splendor0
ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search0
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