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| Demonstrating the Feasibility of Automatic Game Balancing | Mar 11, 2016 | FairnessGame Design | —Unverified | 0 |
| Designing Mixed-Initiative Video Games | Jul 8, 2023 | Game Design | —Unverified | 0 |
| "Did You Hear That?" Learning to Play Video Games from Audio Cues | Jun 10, 2019 | Game DesignNavigate | —Unverified | 0 |
| DL-DDA -- Deep Learning based Dynamic Difficulty Adjustment with UX and Gameplay constraints | Jun 6, 2021 | Game Design | —Unverified | 0 |
| DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft | Apr 23, 2024 | Game DesignMinecraft | —Unverified | 0 |
| DreamGarden: A Designer Assistant for Growing Games from a Single Prompt | Oct 2, 2024 | Game Design | —Unverified | 0 |
| Enhancing Player Enjoyment with a Two-Tier DRL and LLM-Based Agent System for Fighting Games | Apr 10, 2025 | Deep Reinforcement LearningGame Design | —Unverified | 0 |
| Evaluating Environments Using Exploratory Agents | Sep 4, 2024 | Game Design | —Unverified | 0 |
| Evaluation of a Recommender System for Assisting Novice Game Designers | Aug 13, 2019 | Game DesignRecommendation Systems | —Unverified | 0 |
| Evolutionary Tabletop Game Design: A Case Study in the Risk Game | Oct 30, 2023 | Board GamesEvolutionary Algorithms | —Unverified | 0 |
| Explainable PCGML via Game Design Patterns | Sep 25, 2018 | BIG-bench Machine LearningGame Design | —Unverified | 0 |
| Exploring open-ended gameplay features with Micro RollerCoaster Tycoon | May 10, 2021 | DiversityEvolutionary Algorithms | —Unverified | 0 |
| Extend Wave Function Collapse to Large-Scale Content Generation | Aug 14, 2023 | Game Design | —Unverified | 0 |
| Fly, Fail, Fix: Iterative Game Repair with Reinforcement Learning and Large Multimodal Models | Jul 16, 2025 | Game DesignReinforcement Learning (RL) | —Unverified | 0 |
| TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models | Oct 20, 2023 | DenoisingGame Design | —Unverified | 0 |
| Adversarial Random Forest Classifier for Automated Game Design | Jul 26, 2021 | Game Design | —Unverified | 0 |
| A Framework for Complementary Companion Character Behavior in Video Games | Aug 28, 2018 | Game Design | —Unverified | 0 |
| A Hybrid Multi-Agent Prompting Approach for Simplifying Complex Sentences | Jun 13, 2025 | Game DesignSentence | —Unverified | 0 |
| The Case for a Mixed-Initiative Collaborative Neuroevolution Approach | Aug 5, 2014 | Common Sense ReasoningGame Design | —Unverified | 0 |
| The Infinite Index: Information Retrieval on Generative Text-To-Image Models | Dec 14, 2022 | Active LearningGame Design | —Unverified | 0 |
| The Ink Splotch Effect: A Case Study on ChatGPT as a Co-Creative Game Designer | Mar 4, 2024 | ChatbotDecision Making | —Unverified | 0 |
| The Road Less Travelled: Trying And Failing To Generate Walking Simulators | Apr 21, 2021 | Game Design | —Unverified | 0 |
| Threshold Designer Adaptation: Improved Adaptation for Designers in Co-creative Systems | May 19, 2022 | Game DesignRhythm | —Unverified | 0 |
| Tools for Mathematical Ludology | Dec 6, 2019 | Decision MakingGame Design | —Unverified | 0 |