SOTAVerified

Game Design

Papers

Showing 125 of 99 papers

TitleStatusHype
Word2World: Generating Stories and Worlds through Large Language ModelsCode2
Learning Models of Adversarial Agent Behavior under Partial ObservabilityCode1
Metagame Autobalancing for Competitive Multiplayer GamesCode1
BlenderGym: Benchmarking Foundational Model Systems for Graphics EditingCode1
PCG-Based Game Design PatternsCode0
FREYR: A Framework for Recognizing and Executing Your RequestsCode0
Beyond the Meta: Leveraging Game Design Parameters for Patch-Agnostic Esport AnalyticsCode0
Sampled Policy Gradient for Learning to Play the Game Agar.ioCode0
Automated Game Design LearningCode0
The N-Tuple Bandit Evolutionary Algorithm for Automatic Game ImprovementCode0
Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance AnalysisCode0
A Continuous Information Gain Measure to Find the Most Discriminatory Problems for AI BenchmarkingCode0
Grammar-based Game Description Generation using Large Language ModelsCode0
Online Game Level Generation from MusicCode0
Automated Playtesting of Matching Tile Games0
Automated Graph Genetic Algorithm based Puzzle Validation for Faster Game Design0
AI For Fraud Awareness0
Automated Game Design via Conceptual Expansion0
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design0
AI Audit: A Card Game to Reflect on Everyday AI Systems0
Adversarial Random Forest Classifier for Automated Game Design0
CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories0
Gamifying the Vehicle Routing Problem with Stochastic Requests0
CogSimulator: A Model for Simulating User Cognition & Behavior with Minimal Data for Tailored Cognitive Enhancement0
BlenderAlchemy: Editing 3D Graphics with Vision-Language Models0
Show:102550
← PrevPage 1 of 4Next →

No leaderboard results yet.