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Game Design

Papers

Showing 125 of 99 papers

TitleStatusHype
Word2World: Generating Stories and Worlds through Large Language ModelsCode2
Learning Models of Adversarial Agent Behavior under Partial ObservabilityCode1
Metagame Autobalancing for Competitive Multiplayer GamesCode1
BlenderGym: Benchmarking Foundational Model Systems for Graphics EditingCode1
Adversarial Random Forest Classifier for Automated Game Design0
AI For Fraud Awareness0
CyGIL: A Cyber Gym for Training Autonomous Agents over Emulated Network Systems0
A Hybrid Multi-Agent Prompting Approach for Simplifying Complex Sentences0
3DGEN: A GAN-based approach for generating novel 3D models from image data0
Gamifying the Vehicle Routing Problem with Stochastic Requests0
AI Audit: A Card Game to Reflect on Everyday AI Systems0
Automated Game Design via Conceptual Expansion0
Automated Graph Genetic Algorithm based Puzzle Validation for Faster Game Design0
Automated Playtesting of Matching Tile Games0
Automatic Playtesting for Game Parameter Tuning via Active Learning0
An Intelligent Pedagogical Agent to Foster Computational Thinking in Open-Ended Game Design Activities0
Automatic Game Design via Mechanic Generation0
A Vision For Continuous Automated Game Design0
A Preliminary Study on a Conceptual Game Feature Generation and Recommendation System0
BlenderAlchemy: Editing 3D Graphics with Vision-Language Models0
Automatic Bug Detection in LLM-Powered Text-Based Games Using LLMs0
CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories0
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design0
CogSimulator: A Model for Simulating User Cognition & Behavior with Minimal Data for Tailored Cognitive Enhancement0
AI Imagery and the Overton Window0
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