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Game Design

Papers

Showing 125 of 99 papers

TitleStatusHype
Word2World: Generating Stories and Worlds through Large Language ModelsCode2
BlenderGym: Benchmarking Foundational Model Systems for Graphics EditingCode1
Learning Models of Adversarial Agent Behavior under Partial ObservabilityCode1
Metagame Autobalancing for Competitive Multiplayer GamesCode1
Fly, Fail, Fix: Iterative Game Repair with Reinforcement Learning and Large Multimodal Models0
A Hybrid Multi-Agent Prompting Approach for Simplifying Complex Sentences0
ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search0
Semantic Commit: Helping Users Update Intent Specifications for AI Memory at Scale0
Enhancing Player Enjoyment with a Two-Tier DRL and LLM-Based Agent System for Fighting Games0
Generative Tools for Graphical Assets: Empirical Guidelines based on Game Designers' and Developers' Preferences0
How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies0
FREYR: A Framework for Recognizing and Executing Your RequestsCode0
Mathematical Definition and Systematization of Puzzle Rules0
CogSimulator: A Model for Simulating User Cognition & Behavior with Minimal Data for Tailored Cognitive Enhancement0
Understanding Players as if They Are Talking to the Game in a Customized Language: A Pilot Study0
DreamGarden: A Designer Assistant for Growing Games from a Single Prompt0
Truth or Deceit? A Bayesian Decoding Game Enhances Consistency and Reliability0
Evaluating Environments Using Exploratory Agents0
Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance AnalysisCode0
Grammar-based Game Description Generation using Large Language ModelsCode0
Reinforcement Learning for High-Level Strategic Control in Tower Defense Games0
Automatic Bug Detection in LLM-Powered Text-Based Games Using LLMs0
PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games0
GPT for Games: A Scoping Review (2020-2023)0
BlenderAlchemy: Editing 3D Graphics with Vision-Language Models0
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