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| A Hybrid Multi-Agent Prompting Approach for Simplifying Complex Sentences | Jun 13, 2025 | Game DesignSentence | —Unverified | 0 |
| ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search | Jun 6, 2025 | Game DesignLarge Language Model | —Unverified | 0 |
| Semantic Commit: Helping Users Update Intent Specifications for AI Memory at Scale | Apr 12, 2025 | AI AgentGame Design | —Unverified | 0 |
| Enhancing Player Enjoyment with a Two-Tier DRL and LLM-Based Agent System for Fighting Games | Apr 10, 2025 | Deep Reinforcement LearningGame Design | —Unverified | 0 |
| BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing | Apr 2, 2025 | 3D ReconstructionBenchmarking | CodeCode Available | 1 |
| Generative Tools for Graphical Assets: Empirical Guidelines based on Game Designers' and Developers' Preferences | Mar 4, 2025 | Game Design | —Unverified | 0 |
| How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies | Feb 14, 2025 | Game Design | —Unverified | 0 |
| FREYR: A Framework for Recognizing and Executing Your Requests | Jan 21, 2025 | Game Design | CodeCode Available | 0 |
| Mathematical Definition and Systematization of Puzzle Rules | Dec 18, 2024 | Game DesignSpatial Reasoning | —Unverified | 0 |