| Word2World: Generating Stories and Worlds through Large Language Models | May 6, 2024 | Game Design | CodeCode Available | 2 |
| BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing | Apr 2, 2025 | 3D ReconstructionBenchmarking | CodeCode Available | 1 |
| Learning Models of Adversarial Agent Behavior under Partial Observability | Jun 19, 2023 | Game DesignGraph Neural Network | CodeCode Available | 1 |
| Metagame Autobalancing for Competitive Multiplayer Games | Jun 8, 2020 | Game Design | CodeCode Available | 1 |
| Fly, Fail, Fix: Iterative Game Repair with Reinforcement Learning and Large Multimodal Models | Jul 16, 2025 | Game DesignReinforcement Learning (RL) | —Unverified | 0 |
| A Hybrid Multi-Agent Prompting Approach for Simplifying Complex Sentences | Jun 13, 2025 | Game DesignSentence | —Unverified | 0 |
| ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search | Jun 6, 2025 | Game DesignLarge Language Model | —Unverified | 0 |
| Semantic Commit: Helping Users Update Intent Specifications for AI Memory at Scale | Apr 12, 2025 | AI AgentGame Design | —Unverified | 0 |
| Enhancing Player Enjoyment with a Two-Tier DRL and LLM-Based Agent System for Fighting Games | Apr 10, 2025 | Deep Reinforcement LearningGame Design | —Unverified | 0 |
| Generative Tools for Graphical Assets: Empirical Guidelines based on Game Designers' and Developers' Preferences | Mar 4, 2025 | Game Design | —Unverified | 0 |