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Foveation

Papers

Showing 129 of 29 papers

TitleStatusHype
Segment This Thing: Foveated Tokenization for Efficient Point-Prompted SegmentationCode2
Exploring Foveation and Saccade for Improved Weakly-Supervised LocalizationCode1
CUDA-Optimized real-time rendering of a Foveated Visual SystemCode1
DRAW: A Recurrent Neural Network For Image GenerationCode1
Emergent Properties of Foveated Perceptual SystemsCode1
Foveation for Segmentation of Ultra-High Resolution ImagesCode1
A Robotics-Inspired Scanpath Model Reveals the Importance of Uncertainty and Semantic Object Cues for Gaze Guidance in Dynamic ScenesCode0
Foveation in the Era of Deep LearningCode0
Human Eyes Inspired Recurrent Neural Networks are More Robust Against Adversarial NoisesCode0
Human-inspired Explanations for Vision Transformers and Convolutional Neural NetworksCode0
Deep Co-attention based Comparators For Relative Representation Learning in Person Re-identificationCode0
Optimal visual search based on a model of target detectability in natural imagesCode0
Object recognition in primates: What can early visual areas contribute?0
On Inherent Adversarial Robustness of Active Vision Systems0
The Foes of Neural Network’s Data Efficiency Among Unnecessary Input Dimensions0
Towards Two-Stream Foveation-based Active Vision Learning0
Toward Standardized Classification of Foveated Displays0
Towards Understanding Depth Perception in Foveated Rendering0
A Closed-Form Learned Pooling for Deep Classification Networks0
Convolutional Networks are Inherently Foveated0
Evaluating Foveated Video Quality Using Entropic Differencing0
Evaluating the Adversarial Robustness of a Foveated Texture Transform Module in a CNN0
F-DARTS: Foveated Differentiable Architecture Search Based Multimodal Medical Image Fusion0
Filling in the details: Perceiving from low fidelity images0
Foveated Downsampling Techniques0
Foveation-based Deep Video Compression without Motion Search0
Foveation-based Mechanisms Alleviate Adversarial Examples0
Cost-Aware Fine-Grained Recognition for IoTs Based on Sequential Fixations0
Noise-based Enhancement for Foveated Rendering0
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