SOTAVerified

Decision Making

Papers

Showing 16511675 of 12311 papers

TitleStatusHype
Towards Enabling Learning for Time-Varying finite horizon Sequential Decision-Making Problems*0
An Explainable Reconfiguration-Based Optimization Algorithm for Industrial and Reliability-Redundancy Allocation Problems0
Remember, but also, Forget: Bridging Myopic and Perfect Recall Fairness with Past-Discounting0
Explainable AI-Based Interface System for Weather Forecasting Model0
Modelling bounded rational decision-making through Wasserstein constraints0
Off-Policy Evaluation for Sequential Persuasion Process with Unobserved Confounding0
Money as a Tensor0
Quantum Random Lunch Generator (QRLG)Code0
Role and Use of Race in AI/ML Models Related to Health0
Agentic Multimodal AI for Hyperpersonalized B2B and B2C Advertising in Competitive Markets: An AI-Driven Competitive Advertising Framework0
Personality-Driven Decision-Making in LLM-Based Autonomous Agents0
Accelerating drug discovery with Artificial: a whole-lab orchestration and scheduling system for self-driving labs0
Towards Responsible and Trustworthy Educational Data Mining: Comparing Symbolic, Sub-Symbolic, and Neural-Symbolic AI Methods0
Detecting Malicious AI Agents Through Simulated Interactions0
When Counterfactual Reasoning Fails: Chaos and Real-World Complexity0
A Survey of Reinforcement Learning-Based Motion Planning for Autonomous Driving: Lessons Learned from a Driving Task Perspective0
The more the merrier: logical and multistage processors in credit scoringCode0
New Statistical Framework for Extreme Error Probability in High-Stakes Domains for Reliable Machine Learning0
Frequency-Aware Attention-LSTM for PM_2.5 Time Series Forecasting0
Enhancing Time Series Forecasting with Fuzzy Attention-Integrated TransformersCode0
LLM4FS: Leveraging Large Language Models for Feature Selection and How to Improve It0
Agent-Based Simulations of Online Political Discussions: A Case Study on Elections in Germany0
Towards Trustworthy GUI Agents: A SurveyCode0
Exploring Explainable Multi-player MCTS-minimax Hybrids in Board Game Using Process Mining0
Reinforcement Learning-based Token Pruning in Vision Transformers: A Markov Game ApproachCode0
Show:102550
← PrevPage 67 of 493Next →

Benchmark Results

#ModelMetricClaimedVerifiedStatus
1SRLAAverage Remaining Cycles6.4Unverified