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Card Games

Card games involve playing cards: the task is to train an agent to play the game with specified rules and beat other players.

Papers

Showing 21–30 of 52 papers

TitleStatusHype
Enhancing Commentary Strategies for Imperfect Information Card Games: A Study of Large Language Models in Guandan CommentaryCode0
RLCard: A Toolkit for Reinforcement Learning in Card GamesCode0
Survey of Artificial Intelligence for Card Games and Its Application to the Swiss Game JassCode0
Riffled Independence for Ranked Data—0
SPIN-Bench: How Well Do LLMs Plan Strategically and Reason Socially?—0
The Many AI Challenges of Hearthstone—0
Towards Modern Card Games with Large-Scale Action Spaces Through Action Representation—0
Transformer Based Planning in the Observation Space with Applications to Trick Taking Card Games—0
Two-Step Reinforcement Learning for Multistage Strategy Card Game—0
On the complexity of Dark Chinese Chess—0
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