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Card Games

Card games involve playing cards: the task is to train an agent to play the game with specified rules and beat other players.

Papers

Showing 2130 of 52 papers

TitleStatusHype
Contrastive Learning of Preferences with a Contextual InfoNCE Loss0
Enhancing Commentary Strategies for Imperfect Information Card Games: A Study of Large Language Models in Guandan CommentaryCode0
Learning to Beat ByteRL: Exploitability of Collectible Card Game Agents0
Transformer Based Planning in the Observation Space with Applications to Trick Taking Card Games0
Two-Step Reinforcement Learning for Multistage Strategy Card Game0
History Filtering in Imperfect Information Games: Algorithms and Complexity0
Towards Computationally Efficient Responsibility Attribution in Decentralized Partially Observable MDPsCode0
DanZero: Mastering GuanDan Game with Reinforcement Learning0
Towards Modern Card Games with Large-Scale Action Spaces Through Action Representation0
On the complexity of Dark Chinese Chess0
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