SOTAVerified

Camera Pose Estimation

Camera pose estimation is a crucial task in computer vision and robotics that involves determining the position and orientation (pose) of a camera relative to a given reference frame. This task is essential for various applications, such as augmented reality, 3D reconstruction, SLAM, and autonomous navigation.

Papers

Showing 101125 of 304 papers

TitleStatusHype
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation0
4DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussians0
PosePilot: Steering Camera Pose for Generative World Models with Self-supervised Depth0
T-Graph: Enhancing Sparse-view Camera Pose Estimation by Pairwise Translation Graph0
Large-scale visual SLAM for in-the-wild videos0
SmallGS: Gaussian Splatting-based Camera Pose Estimation for Small-Baseline Videos0
Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction0
Mono3R: Exploiting Monocular Cues for Geometric 3D Reconstruction0
Regist3R: Incremental Registration with Stereo Foundation Model0
A Constrained Optimization Approach for Gaussian Splatting from Coarsely-posed Images and Noisy Lidar Point Clouds0
Endo3R: Unified Online Reconstruction from Dynamic Monocular Endoscopic Video0
LiM-Loc: Visual Localization with Dense and Accurate 3D Reference Maps Directly Corresponding 2D Keypoints to 3D LiDAR Point Clouds0
GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusion0
STAMICS: Splat, Track And Map with Integrated Consistency and Semantics for Dense RGB-D SLAM0
Image as an IMU: Estimating Camera Motion from a Single Motion-Blurred Image0
VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames0
Endo-FASt3r: Endoscopic Foundation model Adaptation for Structure from motion0
GaussianCAD: Robust Self-Supervised CAD Reconstruction from Three Orthographic Views Using 3D Gaussian Splatting0
RUBIK: A Structured Benchmark for Image Matching across Geometric Challenges0
Cutting-edge 3D reconstruction solutions for underwater coral reef images: A review and comparison0
RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes0
FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views0
Light3R-SfM: Towards Feed-forward Structure-from-Motion0
JOG3R: Towards 3D-Consistent Video Generators0
EquiPose: Exploiting Permutation Equivariance for Relative Camera Pose Estimation0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Monodepth2Average Translational Error et[%]43.21Unverified
2SfMLearnerAverage Translational Error et[%]29.78Unverified
3GeoNetAverage Translational Error et[%]26.31Unverified
4SC-DepthAverage Translational Error et[%]12.2Unverified
5DeepMatchVOAverage Translational Error et[%]11.05Unverified
6SCIPaDAverage Translational Error et[%]8.63Unverified
7Manydepth2Average Translational Error et[%]7.15Unverified