| Stimulating student engagement with an AI board game tournament | Apr 22, 2023 | AI AgentBoard Games | —Unverified | 0 |
| Strategic Features for General Games | Jan 4, 2021 | Board Games | —Unverified | 0 |
| Systematic N-tuple Networks for Position Evaluation: Exceeding 90% in the Othello League | Jun 5, 2014 | Board GamesPosition | —Unverified | 0 |
| Teacher-student curriculum learning for reinforcement learning | Oct 31, 2022 | Board GamesDecision Making | —Unverified | 0 |
| The cost of passing -- using deep learning AIs to expand our understanding of the ancient game of Go | Aug 24, 2022 | Board GamesGame of Go | —Unverified | 0 |
| The Go Transformer: Natural Language Modeling for Game Play | Jul 7, 2020 | Board GamesGame of Go | —Unverified | 0 |
| The Many AI Challenges of Hearthstone | Jul 15, 2019 | Board GamesCard Games | —Unverified | 0 |
| Train on Small, Play the Large: Scaling Up Board Games with AlphaZero and GNN | Jul 18, 2021 | Board GamesGraph Neural Network | —Unverified | 0 |
| Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants | Feb 24, 2021 | Board GamesTransfer Learning | —Unverified | 0 |
| Transferring Deep Reinforcement Learning with Adversarial Objective and Augmentation | Sep 4, 2018 | Atari GamesBoard Games | —Unverified | 0 |
| Warm-Start AlphaZero Self-Play Search Enhancements | Apr 26, 2020 | Board GamesDeep Reinforcement Learning | —Unverified | 0 |
| Why Artificial Intelligence Needs a Task Theory --- And What It Might Look Like | Apr 15, 2016 | Board GamesQuestion Answering | —Unverified | 0 |
| Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learning | Jul 16, 2025 | Board Games | —Unverified | 0 |
| General Board Game Concepts | Jul 2, 2021 | Board GamesRecommendation Systems | —Unverified | 0 |
| General Board Game Playing for Education and Research in Generic AI Game Learning | Jul 11, 2019 | Board Games | —Unverified | 0 |
| Generalised agent for solving higher board states of tic tac toe using Reinforcement Learning | Dec 23, 2022 | Board Games | —Unverified | 0 |
| Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planning | Jul 27, 2021 | Bayesian InferenceBoard Games | —Unverified | 0 |
| Improved Reinforcement Learning with Curriculum | Mar 29, 2019 | Board Gamesreinforcement-learning | —Unverified | 0 |
| Interpreting the Learned Model in MuZero Planning | Nov 7, 2024 | Atari GamesBoard Games | —Unverified | 0 |
| Is swarm intelligence able to create mazes? | Jan 25, 2016 | Board Games | —Unverified | 0 |
| GAVEL: Generating Games Via Evolution and Language Models | Jul 12, 2024 | Board Games | CodeCode Available | 0 |
| Playing Against the Board: Rolling Horizon Evolutionary Algorithms Against Pandemic | Mar 28, 2021 | Board GamesDecision Making | CodeCode Available | 0 |
| Playing Board Games with the Predict Results of Beam Search Algorithm | Apr 23, 2024 | Board Games | CodeCode Available | 0 |
| State Representation and Polyomino Placement for the Game Patchwork | Jan 13, 2020 | Board Games | CodeCode Available | 0 |
| Beating the World's Best at Super Smash Bros. with Deep Reinforcement Learning | Feb 21, 2017 | Atari GamesBoard Games | CodeCode Available | 0 |