| Solving QSAT problems with neural MCTS | Jan 17, 2021 | Board GamesGraph Neural Network | —Unverified | 0 |
| Spatial State-Action Features for General Games | Jan 17, 2022 | Board GamesGame of Go | —Unverified | 0 |
| SPIN-Bench: How Well Do LLMs Plan Strategically and Reason Socially? | Mar 16, 2025 | Board GamesCard Games | —Unverified | 0 |
| Stimulating student engagement with an AI board game tournament | Apr 22, 2023 | AI AgentBoard Games | —Unverified | 0 |
| Strategic Features for General Games | Jan 4, 2021 | Board Games | —Unverified | 0 |
| Systematic N-tuple Networks for Position Evaluation: Exceeding 90% in the Othello League | Jun 5, 2014 | Board GamesPosition | —Unverified | 0 |
| Teacher-student curriculum learning for reinforcement learning | Oct 31, 2022 | Board GamesDecision Making | —Unverified | 0 |
| The cost of passing -- using deep learning AIs to expand our understanding of the ancient game of Go | Aug 24, 2022 | Board GamesGame of Go | —Unverified | 0 |
| The Go Transformer: Natural Language Modeling for Game Play | Jul 7, 2020 | Board GamesGame of Go | —Unverified | 0 |
| The Many AI Challenges of Hearthstone | Jul 15, 2019 | Board GamesCard Games | —Unverified | 0 |
| Train on Small, Play the Large: Scaling Up Board Games with AlphaZero and GNN | Jul 18, 2021 | Board GamesGraph Neural Network | —Unverified | 0 |
| Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants | Feb 24, 2021 | Board GamesTransfer Learning | —Unverified | 0 |
| Transferring Deep Reinforcement Learning with Adversarial Objective and Augmentation | Sep 4, 2018 | Atari GamesBoard Games | —Unverified | 0 |
| Warm-Start AlphaZero Self-Play Search Enhancements | Apr 26, 2020 | Board GamesDeep Reinforcement Learning | —Unverified | 0 |
| Why Artificial Intelligence Needs a Task Theory --- And What It Might Look Like | Apr 15, 2016 | Board GamesQuestion Answering | —Unverified | 0 |
| Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learning | Jul 16, 2025 | Board Games | —Unverified | 0 |
| General Board Game Concepts | Jul 2, 2021 | Board GamesRecommendation Systems | —Unverified | 0 |
| GAVEL: Generating Games Via Evolution and Language Models | Jul 12, 2024 | Board Games | CodeCode Available | 0 |
| Beating the World's Best at Super Smash Bros. with Deep Reinforcement Learning | Feb 21, 2017 | Atari GamesBoard Games | CodeCode Available | 0 |
| Playing Hex and Counter Wargames using Reinforcement Learning and Recurrent Neural Networks | Feb 19, 2025 | Board GamesDecision Making | CodeCode Available | 0 |
| Assessing the Potential of Classical Q-learning in General Game Playing | Oct 14, 2018 | Board GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Solving Royal Game of Ur Using Reinforcement Learning | Aug 23, 2022 | Board Gamesreinforcement-learning | CodeCode Available | 0 |
| Hybrid Minimax-MCTS and Difficulty Adjustment for General Game Playing | Oct 25, 2023 | Board Games | CodeCode Available | 0 |
| Impartial Games: A Challenge for Reinforcement Learning | May 25, 2022 | Board GamesPosition | CodeCode Available | 0 |
| ArchiGuesser -- AI Art Architecture Educational Game | Dec 14, 2023 | Board GamesDiversity | CodeCode Available | 0 |