| Gapoera: Application Programming Interface for AI Environment of Indonesian Board Game | Oct 22, 2021 | Board Games | —Unverified | 0 |
| AlphaZero-based Proof Cost Network to Aid Game Solving | Sep 29, 2021 | Board Games | CodeCode Available | 0 |
| Automatic Generation of Board Game Manuals | Sep 20, 2021 | Board GamesTranslation | —Unverified | 0 |
| Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planning | Jul 27, 2021 | Bayesian InferenceBoard Games | —Unverified | 0 |
| Train on Small, Play the Large: Scaling Up Board Games with AlphaZero and GNN | Jul 18, 2021 | Board GamesGraph Neural Network | —Unverified | 0 |
| Estimates for the Branching Factors of Atari Games | Jul 6, 2021 | Atari GamesBoard Games | CodeCode Available | 0 |
| General Board Game Concepts | Jul 2, 2021 | Board GamesRecommendation Systems | —Unverified | 0 |
| Adaptive Warm-Start MCTS in AlphaZero-like Deep Reinforcement Learning | May 13, 2021 | Board GamesDeep Reinforcement Learning | —Unverified | 0 |
| On the Power of Refined Skat Selection | Apr 7, 2021 | Board Games | —Unverified | 0 |
| Playing Against the Board: Rolling Horizon Evolutionary Algorithms Against Pandemic | Mar 28, 2021 | Board GamesDecision Making | CodeCode Available | 0 |
| Collaborative Agent Gameplay in the Pandemic Board Game | Mar 21, 2021 | Board Games | —Unverified | 0 |
| Combining Off and On-Policy Training in Model-Based Reinforcement Learning | Feb 24, 2021 | Atari GamesBoard Games | —Unverified | 0 |
| Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants | Feb 24, 2021 | Board GamesTransfer Learning | —Unverified | 0 |
| Mastering Terra Mystica: Applying Self-Play to Multi-agent Cooperative Board Games | Feb 21, 2021 | Board Games | CodeCode Available | 0 |
| Solving QSAT problems with neural MCTS | Jan 17, 2021 | Board GamesGraph Neural Network | —Unverified | 0 |
| Strategic Features for General Games | Jan 4, 2021 | Board Games | —Unverified | 0 |
| Fever Basketball: A Complex, Flexible, and Asynchronized Sports Game Environment for Multi-agent Reinforcement Learning | Dec 6, 2020 | Board GamesDeep Reinforcement Learning | —Unverified | 0 |
| 11 TeraFLOPs per second photonic convolutional accelerator for deep learning optical neural networks | Nov 14, 2020 | Board GamesMedical Diagnosis | —Unverified | 0 |
| Playing Carcassonne with Monte Carlo Tree Search | Sep 27, 2020 | Board Games | —Unverified | 0 |
| An Algorithm for Automatically Updating a Forsyth-Edwards Notation String Without an Array Board Representation | Sep 2, 2020 | Board Games | —Unverified | 0 |
| The Go Transformer: Natural Language Modeling for Game Play | Jul 7, 2020 | Board GamesGame of Go | —Unverified | 0 |
| Dialogue Policies for Learning Board Games through Multimodal Communication | Jul 1, 2020 | Board GamesInformativeness | —Unverified | 0 |
| Reinforcement Learning | May 29, 2020 | Autonomous VehiclesBoard Games | CodeCode Available | 0 |
| Explain Your Move: Understanding Agent Actions Using Focused Feature Saliency | May 1, 2020 | Atari GamesBoard Games | CodeCode Available | 0 |
| Warm-Start AlphaZero Self-Play Search Enhancements | Apr 26, 2020 | Board GamesDeep Reinforcement Learning | —Unverified | 0 |