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Showing 5175 of 131 papers

TitleStatusHype
Playing Against the Board: Rolling Horizon Evolutionary Algorithms Against PandemicCode0
Playing Board Games with the Predict Results of Beam Search AlgorithmCode0
Playing Hex and Counter Wargames using Reinforcement Learning and Recurrent Neural NetworksCode0
Reinforcement LearningCode0
ReZero: Boosting MCTS-based Algorithms by Backward-view and Entire-buffer ReanalyzeCode0
RLCard: A Toolkit for Reinforcement Learning in Card GamesCode0
Robust Model-Based Reinforcement Learning with an Adversarial Auxiliary ModelCode0
Solving Royal Game of Ur Using Reinforcement LearningCode0
Spending Thinking Time Wisely: Accelerating MCTS with Virtual ExpansionsCode0
State Representation and Polyomino Placement for the Game PatchworkCode0
The Text-Based Adventure AI CompetitionCode0
Why Artificial Intelligence Needs a Task Theory --- And What It Might Look Like0
Interpreting the Learned Model in MuZero Planning0
Is swarm intelligence able to create mazes?0
Learning Policies from Self-Play with Policy Gradients and MCTS Value Estimates0
Learning Self-Game-Play Agents for Combinatorial Optimization Problems0
Learning to Play 7 Wonders Duel Without Human Supervision0
Collaborative Agent Gameplay in the Pandemic Board Game0
Learning to Shoot in First Person Shooter Games by Stabilizing Actions and Clustering Rewards for Reinforcement Learning0
SPIN-Bench: How Well Do LLMs Plan Strategically and Reason Socially?0
Adaptive Warm-Start MCTS in AlphaZero-like Deep Reinforcement Learning0
Machine Learning with Guarantees using Descriptive Complexity and SMT Solvers0
Building Machines That Learn and Think Like People0
Mastering Board Games by External and Internal Planning with Language Models0
Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learning0
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