| LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios | Oct 12, 2023 | Board GamesDecision Making | CodeCode Available | 0 |
| AlphaZero Gomoku | Sep 4, 2023 | Board GamesGame of Go | —Unverified | 0 |
| Bootstrapping Developmental AIs: From Simple Competences to Intelligent Human-Compatible AIs | Aug 8, 2023 | Board GamesCommon Sense Reasoning | —Unverified | 0 |
| Machine Learning-powered Pricing of the Multidimensional Passport Option | Jul 27, 2023 | Board GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Stimulating student engagement with an AI board game tournament | Apr 22, 2023 | AI AgentBoard Games | —Unverified | 0 |
| Evolutionary Reinforcement Learning: A Survey | Mar 7, 2023 | Board GamesHyperparameter Optimization | —Unverified | 0 |
| Building Concise Logical Patterns by Constraining Tsetlin Machine Clause Size | Jan 19, 2023 | Board Games | —Unverified | 0 |
| Measuring Board Game Distance | Jan 10, 2023 | Board Games | —Unverified | 0 |
| Generalised agent for solving higher board states of tic tac toe using Reinforcement Learning | Dec 23, 2022 | Board Games | —Unverified | 0 |
| Evaluation Beyond Task Performance: Analyzing Concepts in AlphaZero in Hex | Nov 26, 2022 | Board Games | CodeCode Available | 0 |
| Teacher-student curriculum learning for reinforcement learning | Oct 31, 2022 | Board GamesDecision Making | —Unverified | 0 |
| Spending Thinking Time Wisely: Accelerating MCTS with Virtual Expansions | Oct 23, 2022 | Atari GamesBoard Games | CodeCode Available | 0 |
| Exploring Adaptive MCTS with TD Learning in miniXCOM | Oct 10, 2022 | Board GamesDeep Reinforcement Learning | —Unverified | 0 |
| A Technique to Create Weaker Abstract Board Game Agents via Reinforcement Learning | Sep 1, 2022 | Board GamesQ-Learning | —Unverified | 0 |
| The cost of passing -- using deep learning AIs to expand our understanding of the ancient game of Go | Aug 24, 2022 | Board GamesGame of Go | —Unverified | 0 |
| Solving Royal Game of Ur Using Reinforcement Learning | Aug 23, 2022 | Board Gamesreinforcement-learning | CodeCode Available | 0 |
| Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning | Jun 30, 2022 | Board GamesDecision Making | CodeCode Available | 0 |
| Runtime Analysis of Competitive co-Evolutionary Algorithms for Maximin Optimisation of a Bilinear Function | Jun 30, 2022 | Board GamesEvolutionary Algorithms | —Unverified | 0 |
| Impartial Games: A Challenge for Reinforcement Learning | May 25, 2022 | Board GamesPosition | CodeCode Available | 0 |
| PGD: A Large-scale Professional Go Dataset for Data-driven Analytics | Apr 30, 2022 | Board Games | —Unverified | 0 |
| A 23 MW data centre is all you need | Mar 31, 2022 | AllBoard Games | —Unverified | 0 |
| Spatial State-Action Features for General Games | Jan 17, 2022 | Board GamesGame of Go | —Unverified | 0 |
| A Novel Approach to Solving Goal-Achieving Problems for Board Games | Dec 5, 2021 | Board Games | CodeCode Available | 0 |
| Final Adaptation Reinforcement Learning for N-Player Games | Nov 29, 2021 | Board GamesQ-Learning | —Unverified | 0 |
| AlphaDDA: Strategies for Adjusting the Playing Strength of a Fully Trained AlphaZero System to a Suitable Human Training Partner | Nov 11, 2021 | Board Games | CodeCode Available | 0 |