| ReZero: Boosting MCTS-based Algorithms by Backward-view and Entire-buffer Reanalyze | Apr 25, 2024 | Board GamesDecision Making | CodeCode Available | 0 |
| Playing Board Games with the Predict Results of Beam Search Algorithm | Apr 23, 2024 | Board Games | CodeCode Available | 0 |
| ArchiGuesser -- AI Art Architecture Educational Game | Dec 14, 2023 | Board GamesDiversity | CodeCode Available | 0 |
| Demand response for residential building heating: Effective Monte Carlo Tree Search control based on physics-informed neural networks | Dec 6, 2023 | Board GamesModel Predictive Control | —Unverified | 0 |
| From Images to Connections: Can DQN with GNNs learn the Strategic Game of Hex? | Nov 22, 2023 | Board GamesInductive Bias | CodeCode Available | 0 |
| Game Solving with Online Fine-Tuning | Nov 13, 2023 | Board Games | CodeCode Available | 0 |
| Evolutionary Tabletop Game Design: A Case Study in the Risk Game | Oct 30, 2023 | Board GamesEvolutionary Algorithms | —Unverified | 0 |
| Hybrid Minimax-MCTS and Difficulty Adjustment for General Game Playing | Oct 25, 2023 | Board Games | CodeCode Available | 0 |
| MiniZero: Comparative Analysis of AlphaZero and MuZero on Go, Othello, and Atari Games | Oct 17, 2023 | Atari GamesBoard Games | CodeCode Available | 1 |
| LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios | Oct 12, 2023 | Board GamesDecision Making | CodeCode Available | 0 |
| AlphaZero Gomoku | Sep 4, 2023 | Board GamesGame of Go | —Unverified | 0 |
| Bootstrapping Developmental AIs: From Simple Competences to Intelligent Human-Compatible AIs | Aug 8, 2023 | Board GamesCommon Sense Reasoning | —Unverified | 0 |
| Machine Learning-powered Pricing of the Multidimensional Passport Option | Jul 27, 2023 | Board GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games | Jul 19, 2023 | Board GamesCard Games | CodeCode Available | 1 |
| Stimulating student engagement with an AI board game tournament | Apr 22, 2023 | AI AgentBoard Games | —Unverified | 0 |
| Evolutionary Reinforcement Learning: A Survey | Mar 7, 2023 | Board GamesHyperparameter Optimization | —Unverified | 0 |
| Building Concise Logical Patterns by Constraining Tsetlin Machine Clause Size | Jan 19, 2023 | Board Games | —Unverified | 0 |
| Measuring Board Game Distance | Jan 10, 2023 | Board Games | —Unverified | 0 |
| Generalised agent for solving higher board states of tic tac toe using Reinforcement Learning | Dec 23, 2022 | Board Games | —Unverified | 0 |
| Evaluation Beyond Task Performance: Analyzing Concepts in AlphaZero in Hex | Nov 26, 2022 | Board Games | CodeCode Available | 0 |
| Are AlphaZero-like Agents Robust to Adversarial Perturbations? | Nov 7, 2022 | Adversarial AttackBoard Games | CodeCode Available | 1 |
| Teacher-student curriculum learning for reinforcement learning | Oct 31, 2022 | Board GamesDecision Making | —Unverified | 0 |
| Spending Thinking Time Wisely: Accelerating MCTS with Virtual Expansions | Oct 23, 2022 | Atari GamesBoard Games | CodeCode Available | 0 |
| Exploring Adaptive MCTS with TD Learning in miniXCOM | Oct 10, 2022 | Board GamesDeep Reinforcement Learning | —Unverified | 0 |
| A Technique to Create Weaker Abstract Board Game Agents via Reinforcement Learning | Sep 1, 2022 | Board GamesQ-Learning | —Unverified | 0 |