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| Explain Your Move: Understanding Agent Actions Using Focused Feature Saliency | May 1, 2020 | Atari GamesBoard Games | CodeCode Available | 0 |
| Monte Carlo Q-learning for General Game Playing | Feb 16, 2018 | Board GamesQ-Learning | CodeCode Available | 0 |
| Evaluation Beyond Task Performance: Analyzing Concepts in AlphaZero in Hex | Nov 26, 2022 | Board Games | CodeCode Available | 0 |
| Nmbr9 as a Constraint Programming Challenge | Jan 13, 2020 | BenchmarkingBoard Games | CodeCode Available | 0 |
| Obstacle Tower: A Generalization Challenge in Vision, Control, and Planning | Feb 4, 2019 | Atari GamesBoard Games | CodeCode Available | 0 |
| A0C: Alpha Zero in Continuous Action Space | May 24, 2018 | Board Gamesreinforcement-learning | CodeCode Available | 0 |
| AlphaDDA: Strategies for Adjusting the Playing Strength of a Fully Trained AlphaZero System to a Suitable Human Training Partner | Nov 11, 2021 | Board Games | CodeCode Available | 0 |
| Perceptual Similarity for Measuring Decision-Making Style and Policy Diversity in Games | Aug 12, 2024 | Atari GamesBoard Games | CodeCode Available | 0 |
| AlphaZero-based Proof Cost Network to Aid Game Solving | Sep 29, 2021 | Board Games | CodeCode Available | 0 |