| Playing Non-Embedded Card-Based Games with Reinforcement Learning | Apr 7, 2025 | Board GamesDecision Making | CodeCode Available | 3 |
| Vision Language Models are Biased | May 29, 2025 | Board Gamescounterfactual | CodeCode Available | 2 |
| 4Hammer: a board-game reinforcement learning environment for the hour long time frame | May 19, 2025 | Board Gamesreinforcement-learning | CodeCode Available | 2 |
| ZeroSumEval: An Extensible Framework For Scaling LLM Evaluation with Inter-Model Competition | Mar 10, 2025 | Board Games | CodeCode Available | 1 |
| RobocupGym: A challenging continuous control benchmark in Robocup | Jul 3, 2024 | Board Gamescontinuous-control | CodeCode Available | 1 |
| MiniZero: Comparative Analysis of AlphaZero and MuZero on Go, Othello, and Atari Games | Oct 17, 2023 | Atari GamesBoard Games | CodeCode Available | 1 |
| PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games | Jul 19, 2023 | Board GamesCard Games | CodeCode Available | 1 |
| Are AlphaZero-like Agents Robust to Adversarial Perturbations? | Nov 7, 2022 | Adversarial AttackBoard Games | CodeCode Available | 1 |
| Split Moves for Monte-Carlo Tree Search | Dec 14, 2021 | Board Games | CodeCode Available | 1 |
| Planning in Stochastic Environments with a Learned Model | Sep 29, 2021 | Board GamesGame of Go | CodeCode Available | 1 |