| Augmented Behavioral Cloning from Observation | Apr 28, 2020 | Behavioural cloningImitation Learning | CodeCode Available | 1 |
| Benchmarking End-to-End Behavioural Cloning on Video Games | Apr 2, 2020 | Behavioural cloningBenchmarking | CodeCode Available | 1 |
| Self-Supervised Adversarial Imitation Learning | Apr 21, 2023 | Behavioural cloningImitation Learning | CodeCode Available | 1 |
| Counter-Strike Deathmatch with Large-Scale Behavioural Cloning | Apr 9, 2021 | AI AgentBehavioural cloning | CodeCode Available | 1 |
| Explorative Imitation Learning: A Path Signature Approach for Continuous Environments | Jul 5, 2024 | Behavioural cloningImitation Learning | CodeCode Available | 1 |
| Imitating Unknown Policies via Exploration | Aug 13, 2020 | Behavioural cloningImitation Learning | CodeCode Available | 1 |
| EvIL: Evolution Strategies for Generalisable Imitation Learning | Jun 15, 2024 | Behavioural cloningcontinuous-control | CodeCode Available | 1 |
| A Divergence Minimization Perspective on Imitation Learning Methods | Nov 6, 2019 | Behavioural cloningcontinuous-control | CodeCode Available | 1 |
| Playing Minecraft with Behavioural Cloning | May 7, 2020 | Behavioural cloningMinecraft | CodeCode Available | 1 |
| Working Backwards: Learning to Place by Picking | Dec 4, 2023 | Behavioural cloning | —Unverified | 0 |
| Autonomous Vehicle Controllers From End-to-End Differentiable Simulation | Sep 12, 2024 | Autonomous VehiclesBehavioural cloning | —Unverified | 0 |
| Behavioral Cloning via Search in Embedded Demonstration Dataset | Jun 15, 2023 | Behavioural cloningMinecraft | —Unverified | 0 |
| Behavioural Cloning in VizDoom | Jan 8, 2024 | Behavioural cloningImitation Learning | —Unverified | 0 |
| Improving Behavioural Cloning with Positive Unlabeled Learning | Jan 27, 2023 | Behavioural cloningD4RL | —Unverified | 0 |
| Closing the gap: Optimizing Guidance and Control Networks through Neural ODEs | Apr 25, 2024 | Behavioural cloning | —Unverified | 0 |
| Evaluation-Time Policy Switching for Offline Reinforcement Learning | Mar 15, 2025 | Behavioural cloningOffline RL | —Unverified | 0 |
| RObotic MAnipulation Network (ROMAN) x2013 Hybrid Hierarchical Learning for Solving Complex Sequential Tasks | Jun 30, 2023 | Behavioural cloningImitation Learning | —Unverified | 0 |
| Robust Imitation Learning for Automated Game Testing | Jan 9, 2024 | Behavioural cloningImitation Learning | —Unverified | 0 |
| SAFARI: Safe and Active Robot Imitation Learning with Imagination | Nov 18, 2020 | Active LearningBehavioural cloning | —Unverified | 0 |
| Semi-supervised reward learning for offline reinforcement learning | Dec 12, 2020 | Behavioural cloningreinforcement-learning | —Unverified | 0 |
| Vision-Language Navigation with Energy-Based Policy | Oct 18, 2024 | Behavioural cloningVision-Language Navigation | —Unverified | 0 |
| What Do You Need for Diverse Trajectory Stitching in Diffusion Planning? | May 23, 2025 | Behavioural cloningData Augmentation | —Unverified | 0 |
| Social Learning through Interactions with Other Agents: A Survey | Jul 31, 2024 | Behavioural cloningSurvey | —Unverified | 0 |
| Improving Behavioural Cloning with Human-Driven Dynamic Dataset Augmentation | Jan 19, 2022 | Behavioural cloning | —Unverified | 0 |
| Improving TD3-BC: Relaxed Policy Constraint for Offline Learning and Stable Online Fine-Tuning | Nov 21, 2022 | Behavioural cloningReinforcement Learning (RL) | —Unverified | 0 |