| VQCPC-GAN: Variable-Length Adversarial Audio Synthesis Using Vector-Quantized Contrastive Predictive Coding | May 4, 2021 | Audio Synthesis | CodeCode Available | 1 |
| Points2Sound: From mono to binaural audio using 3D point cloud scenes | Apr 26, 2021 | Audio Synthesis | CodeCode Available | 1 |
| On tuning consistent annealed sampling for denoising score matching | Apr 8, 2021 | Audio SynthesisDenoising | —Unverified | 0 |
| Signal Representations for Synthesizing Audio Textures with Generative Adversarial Networks | Mar 12, 2021 | Audio Synthesis | —Unverified | 0 |
| Real-time Timbre Transfer and Sound Synthesis using DDSP | Mar 12, 2021 | Audio Synthesis | CodeCode Available | 1 |
| Anyone GAN Sing | Feb 22, 2021 | Audio Synthesis | —Unverified | 0 |
| Upsampling artifacts in neural audio synthesis | Oct 27, 2020 | Audio Signal ProcessingAudio Synthesis | CodeCode Available | 1 |
| A Novel Face-tracking Mouth Controller and its Application to Interacting with Bioacoustic Models | Oct 7, 2020 | Audio Synthesis | —Unverified | 0 |
| DiffWave: A Versatile Diffusion Model for Audio Synthesis | Sep 21, 2020 | Audio SynthesisDiversity | CodeCode Available | 1 |
| DrumGAN: Synthesis of Drum Sounds With Timbral Feature Conditioning Using Generative Adversarial Networks | Aug 27, 2020 | Audio SynthesisGenerative Adversarial Network | CodeCode Available | 1 |