SOTAVerified

Active Learning

Active Learning is a paradigm in supervised machine learning which uses fewer training examples to achieve better optimization by iteratively training a predictor, and using the predictor in each iteration to choose the training examples which will increase its chances of finding better configurations and at the same time improving the accuracy of the prediction model

Source: Polystore++: Accelerated Polystore System for Heterogeneous Workloads

Papers

Showing 16761700 of 3073 papers

TitleStatusHype
Using Error Decay Prediction to Overcome Practical Issues of Deep Active Learning for Named Entity Recognition0
PAGP: A physics-assisted Gaussian process framework with active learning for forward and inverse problems of partial differential equations0
Paladin: an annotation tool based on active and proactive learning0
PAL : Pretext-based Active Learning0
PANFIS++: A Generalized Approach to Evolving Learning0
Para-active learning0
Parallel FDA5 for Fast Deployment of Accurate Statistical Machine Translation Systems0
Parameter-Efficient Active Learning for Foundational models0
Parameter Filter-based Event-triggered Learning0
Learning the Pareto Front Using Bootstrapped Observation Samples0
Pareto Optimization for Active Learning under Out-of-Distribution Data Scenarios0
Pareto Optimization to Accelerate Multi-Objective Virtual Screening0
Parsimonious Dataset Construction for Laparoscopic Cholecystectomy Structure Segmentation0
Parsimonious Random Vector Functional Link Network for Data Streams0
PartAL: Efficient Partial Active Learning in Multi-Task Visual Settings0
Partial-Adaptive Submodular Maximization0
Partial-Monotone Adaptive Submodular Maximization0
Participation in TREC 2020 COVID Track Using Continuous Active Learning0
Parting with Illusions about Deep Active Learning0
Partitioned Active Learning for Heterogeneous Systems0
Passive and Active Learning of Driver Behavior from Electric Vehicles0
Patient Aware Active Learning for Fine-Grained OCT Classification0
Payoff Information and Learning in Signaling Games0
Peer to Peer Learning Platform Optimized With Machine Learning0
Perception Without Vision for Trajectory Prediction: Ego Vehicle Dynamics as Scene Representation for Efficient Active Learning in Autonomous Driving0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1TypiClustAccuracy93.2Unverified
2PT4ALAccuracy93.1Unverified
3Learning lossAccuracy91.01Unverified
4CoreGCNAccuracy90.7Unverified
5Core-setAccuracy89.92Unverified
6Random Baseline (Resnet18)Accuracy88.45Unverified
7Random Baseline (VGG16)Accuracy85.09Unverified