SOTAVerified

Action Recognition

Action Recognition is a computer vision task that involves recognizing human actions in videos or images. The goal is to classify and categorize the actions being performed in the video or image into a predefined set of action classes.

In the video domain, it is an open question whether training an action classification network on a sufficiently large dataset, will give a similar boost in performance when applied to a different temporal task or dataset. The challenges of building video datasets has meant that most popular benchmarks for action recognition are small, having on the order of 10k videos.

Please note some benchmarks may be located in the Action Classification or Video Classification tasks, e.g. Kinetics-400.

Papers

Showing 25512600 of 2759 papers

TitleStatusHype
Joint Learning On The Hierarchy Representation for Fine-Grained Human Action Recognition0
Joint Max Margin and Semantic Features for Continuous Event Detection in Complex Scenes0
Joint Network based Attention for Action Recognition0
Joint Recognition and Segmentation of Actions via Probabilistic Integration of Spatio-Temporal Fisher Vectors0
Joint Temporal Pooling for Improving Skeleton-based Action Recognition0
Joint Visual-Temporal Embedding for Unsupervised Learning of Actions in Untrimmed Sequences0
JOLO-GCN: Mining Joint-Centered Light-Weight Information for Skeleton-Based Action Recognition0
JUMPS: Joints Upsampling Method for Pose Sequences0
Just Add ?! Pose Induced Video Transformers for Understanding Activities of Daily Living0
Just One Moment: Structural Vulnerability of Deep Action Recognition against One Frame Attack0
KAN-HyperpointNet for Point Cloud Sequence-Based 3D Human Action Recognition0
Kernelized Covariance for Action Recognition0
Kinematic-Layout-aware Random Forests for Depth-based Action Recognition0
"Knights": First Place Submission for VIPriors21 Action Recognition Challenge at ICCV 20210
Knowing What, Where and When to Look: Efficient Video Action Modeling with Attention0
Knowledge Distillation for Multimodal Egocentric Action Recognition Robust to Missing Modalities0
Knowledge Fusion Transformers for Video Action Recognition0
Knowledge Guided Learning: Towards Open Domain Egocentric Action Recognition with Zero Supervision0
Knowledge Integration Networks for Action Recognition0
Knowledge Prompting for Few-shot Action Recognition0
Know your sensORs -- A Modality Study For Surgical Action Classification0
Koala: Key frame-conditioned long video-LLM0
KPCA Spatio-temporal trajectory point cloud classifier for recognizing human actions in a CBVR system0
KShapeNet: Riemannian network on Kendall shape space for Skeleton based Action Recognition0
Label Efficient Learning of Transferable Representations acrosss Domains and Tasks0
Label Efficient Learning of Transferable Representations across Domains and Tasks0
PALM: Predicting Actions through Language Models0
Language as the Medium: Multimodal Video Classification through text only0
Language-based Action Concept Spaces Improve Video Self-Supervised Learning0
LS-HAR: Language Supervised Human Action Recognition with Salient Fusion, Construction Sites as a Use-Case0
Large Language Models for Video Surveillance Applications0
Lattice Long Short-Term Memory for Human Action Recognition0
LAVA: Language Audio Vision Alignment for Contrastive Video Pre-Training0
LEAP: LLM-Generation of Egocentric Action Programs0
Learn2Augment: Learning to Composite Videos for Data Augmentation in Action Recognition0
Learnable Irrelevant Modality Dropout for Multimodal Action Recognition on Modality-Specific Annotated Videos0
Learnable Sampling 3D Convolution for Video Enhancement and Action Recognition0
Learning a Condensed Frame for Memory-Efficient Video Class-Incremental Learning0
Learning Actionness via Long-range Temporal Order Verification0
Learning Action Recognition Model From Depth and Skeleton Videos0
Learning a Deep Model for Human Action Recognition from Novel Viewpoints0
Learning a discriminative hidden part model for human action recognition0
Learning and Recognizing Human Action from Skeleton Movement with Deep Residual Neural Networks0
Learning and Refining of Privileged Information-based RNNs for Action Recognition from Depth Sequences0
Learning and Using the Arrow of Time0
Learning a Non-Linear Knowledge Transfer Model for Cross-View Action Recognition0
Learning a Pose Lexicon for Semantic Action Recognition0
Learning Chebyshev Basis in Graph Convolutional Networks for Skeleton-based Action Recognition0
Learning Class Regularized Features for Action Recognition0
Learning clip representations for skeleton-based 3d action recognition0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1MViTv2-B (IN-21K + Kinetics400 pretrain)Top-5 Accuracy93.4Unverified
2RSANet-R50 (8+16 frames, ImageNet pretrained, 2 clips)Top-5 Accuracy91.1Unverified
3MVD (Kinetics400 pretrain, ViT-H, 16 frame)Top-1 Accuracy77.3Unverified
4DejaVidTop-1 Accuracy77.2Unverified
5InternVideoTop-1 Accuracy77.2Unverified
6InternVideo2-1BTop-1 Accuracy77.1Unverified
7VideoMAE V2-gTop-1 Accuracy77Unverified
8MVD (Kinetics400 pretrain, ViT-L, 16 frame)Top-1 Accuracy76.7Unverified
9Hiera-L (no extra data)Top-1 Accuracy76.5Unverified
10TubeViT-LTop-1 Accuracy76.1Unverified
#ModelMetricClaimedVerifiedStatus
1FTP-UniFormerV2-L/143-fold Accuracy99.7Unverified
2OmniVec23-fold Accuracy99.6Unverified
3VideoMAE V2-g3-fold Accuracy99.6Unverified
4OmniVec3-fold Accuracy99.6Unverified
5BIKE3-fold Accuracy98.8Unverified
6SMART3-fold Accuracy98.64Unverified
7OmniSource (SlowOnly-8x8-R101-RGB + I3D-Flow)3-fold Accuracy98.6Unverified
8PERF-Net (multi-distilled S3D)3-fold Accuracy98.6Unverified
9ZeroI2V ViT-L/143-fold Accuracy98.6Unverified
10LGD-3D Two-stream3-fold Accuracy98.2Unverified