SOTAVerified

Action Recognition

Action Recognition is a computer vision task that involves recognizing human actions in videos or images. The goal is to classify and categorize the actions being performed in the video or image into a predefined set of action classes.

In the video domain, it is an open question whether training an action classification network on a sufficiently large dataset, will give a similar boost in performance when applied to a different temporal task or dataset. The challenges of building video datasets has meant that most popular benchmarks for action recognition are small, having on the order of 10k videos.

Please note some benchmarks may be located in the Action Classification or Video Classification tasks, e.g. Kinetics-400.

Papers

Showing 23512400 of 2759 papers

TitleStatusHype
Excitation Backprop for RNNsCode0
Action-Attending Graphic Neural Network0
Attend and Interact: Higher-Order Object Interactions for Video Understanding0
Skepxels: Spatio-temporal Image Representation of Human Skeleton Joints for Action Recognition0
End-to-end Video-level Representation Learning for Action RecognitionCode0
Egocentric Hand Detection Via Dynamic Region Growing0
Attentional Pooling for Action RecognitionCode0
3D CNNs on Distance Matrices for Human Action RecognitionCode0
Adaptive RNN Tree for Large-Scale Human Action Recognition0
RPAN: An End-to-End Recurrent Pose-Attention Network for Action Recognition in VideosCode0
A Generative Restricted Boltzmann Machine Based Method for High-Dimensional Motion Data Modeling0
Generalized Zero-Shot Learning for Action Recognition with Web-Scale Video Data0
Learning to Recognize Actions from Limited Training Examples Using a Recurrent Spiking Neural Model0
Real-Time Action Detection in Video Surveillance using Sub-Action Descriptor with Multi-CNNCode0
CAMREP- Concordia Action and Motion Repository0
Flip-Invariant Motion Representation0
Ensemble Deep Learning for Skeleton-Based Action Recognition Using Temporal Sliding LSTM NetworksCode0
Learning Action Recognition Model From Depth and Skeleton Videos0
Summarization of User-Generated Sports Video by Using Deep Action Recognition Features0
Human Action Forecasting by Learning Task Grammars0
Multi-Label Zero-Shot Human Action Recognition via Joint Latent Ranking Embedding0
Viewpoint Invariant Action Recognition using RGB-D Videos0
Learning Gating ConvNet for Two-Stream based Methods in Action RecognitionCode0
Detecting Hands in Egocentric Videos: Towards Action Recognition0
A Compact Kernel Approximation for 3D Action Recognition0
Multi-label Class-imbalanced Action Recognition in Hockey Videos via 3D Convolutional Neural Networks0
Natural Language Descriptions for Human Activities in Video Streams0
Two-stream Flow-guided Convolutional Attention Networks for Action RecognitionCode0
Hierarchical Multi-scale Attention Networks for Action Recognition0
Learning Spatio-Temporal Features with 3D Residual Networks for Action RecognitionCode0
Human Action Recognition System using Good Features and Multilayer Perceptron Network0
Recognizing Involuntary Actions from 3D Skeleton Data Using Body StatesCode0
Attentive Semantic Video Generation using CaptionsCode0
Pillar Networks++: Distributed non-parametric deep and wide networks0
Eigen Evolution Pooling for Human Action Recognition0
Fast, invariant representation for human action in the visual system0
Lattice Long Short-Term Memory for Human Action Recognition0
Extensible Hierarchical Method of Detecting Interactive Actions for Video Understanding0
Attention Transfer from Web Images for Video Recognition0
Unsupervised Representation Learning by Sorting SequencesCode0
When Kernel Methods meet Feature Learning: Log-Covariance Network for Action Recognition from Skeletal Data0
Action recognition by learning pose representations0
Enhanced skeleton visualization for view invariant human action recognition0
Learning from Video and Text via Large-Scale Discriminative ClusteringCode0
Automatic Curation of Golf Highlights using Multimodal Excitement Features0
Spatio-temporal Human Action Localisation and Instance Segmentation in Temporally Untrimmed Videos0
Multi-kernel learning of deep convolutional features for action recognition0
Discriminative convolutional Fisher vector network for action recognition0
Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networks0
Developing the Path Signature Methodology and its Application to Landmark-based Human Action Recognition0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1MViTv2-B (IN-21K + Kinetics400 pretrain)Top-5 Accuracy93.4Unverified
2RSANet-R50 (8+16 frames, ImageNet pretrained, 2 clips)Top-5 Accuracy91.1Unverified
3MVD (Kinetics400 pretrain, ViT-H, 16 frame)Top-1 Accuracy77.3Unverified
4DejaVidTop-1 Accuracy77.2Unverified
5InternVideoTop-1 Accuracy77.2Unverified
6InternVideo2-1BTop-1 Accuracy77.1Unverified
7VideoMAE V2-gTop-1 Accuracy77Unverified
8MVD (Kinetics400 pretrain, ViT-L, 16 frame)Top-1 Accuracy76.7Unverified
9Hiera-L (no extra data)Top-1 Accuracy76.5Unverified
10TubeViT-LTop-1 Accuracy76.1Unverified
#ModelMetricClaimedVerifiedStatus
1FTP-UniFormerV2-L/143-fold Accuracy99.7Unverified
2OmniVec23-fold Accuracy99.6Unverified
3VideoMAE V2-g3-fold Accuracy99.6Unverified
4OmniVec3-fold Accuracy99.6Unverified
5BIKE3-fold Accuracy98.8Unverified
6SMART3-fold Accuracy98.64Unverified
7OmniSource (SlowOnly-8x8-R101-RGB + I3D-Flow)3-fold Accuracy98.6Unverified
8PERF-Net (multi-distilled S3D)3-fold Accuracy98.6Unverified
9ZeroI2V ViT-L/143-fold Accuracy98.6Unverified
10LGD-3D Two-stream3-fold Accuracy98.2Unverified