SOTAVerified

Action Recognition

Action Recognition is a computer vision task that involves recognizing human actions in videos or images. The goal is to classify and categorize the actions being performed in the video or image into a predefined set of action classes.

In the video domain, it is an open question whether training an action classification network on a sufficiently large dataset, will give a similar boost in performance when applied to a different temporal task or dataset. The challenges of building video datasets has meant that most popular benchmarks for action recognition are small, having on the order of 10k videos.

Please note some benchmarks may be located in the Action Classification or Video Classification tasks, e.g. Kinetics-400.

Papers

Showing 18011850 of 2759 papers

TitleStatusHype
Vision-based Fight Detection from Surveillance CamerasCode1
Self-Supervised Joint Encoding of Motion and Appearance for First Person Action Recognition0
Weakly-Supervised Multi-Person Action Recognition in 360^ Videos0
Dynamic Inference: A New Approach Toward Efficient Video Action Recognition0
FSD-10: A Dataset for Competitive Sports Content Analysis0
GradMix: Multi-source Transfer across Domains and Tasks0
Symbiotic Attention with Privileged Information for Egocentric Action Recognition0
CTM: Collaborative Temporal Modeling for Action Recognition0
Learning Class Regularized Features for Action Recognition0
Poisson Kernel Avoiding Self-Smoothing in Graph Convolutional Networks0
An Information-rich Sampling Technique over Spatio-Temporal CNN for Classification of Human Actions in Videos0
3D ResNet with Ranking Loss Function for Abnormal Activity Detection in Videos0
Modality Compensation Network: Cross-Modal Adaptation for Action Recognition0
Joint Visual-Temporal Embedding for Unsupervised Learning of Actions in Untrimmed Sequences0
Human Action Performance using Deep Neuro-Fuzzy Recurrent Attention Model0
Multi-Modal Domain Adaptation for Fine-Grained Action RecognitionCode1
Action Recognition and State Change Prediction in a Recipe Understanding Task Using a Lightweight Neural Network Model0
Zero-Shot Activity Recognition with Videos0
Context-Aware Cross-Attention for Skeleton-Based Human Action Recognition0
MixTConv: Mixed Temporal Convolutional Kernels for Efficient Action Recogntion0
Rethinking Motion Representation: Residual Frames with 3D ConvNets for Better Action RecognitionCode1
Learning Spatiotemporal Features via Video and Text Pair DiscriminationCode1
Recognizing Video Events with Varying RhythmsCode0
Actions as Moving PointsCode1
Self-supervising Action Recognition by Statistical Moment and Subspace Descriptors0
Few-shot Action Recognition with Permutation-invariant AttentionCode0
An Emerging Coding Paradigm VCM: A Scalable Coding Approach Beyond Feature and Signal0
PGCN-TCA: Pseudo Graph Convolutional Network With Temporal and Channel-Wise Attention for Skeleton-Based Action Recognition0
Human Action Recognition and Assessment via Deep Neural Network Self-Organization0
Video Cloze Procedure for Self-Supervised Spatio-Temporal LearningCode1
Focusing and Diffusion: Bidirectional Attentive Graph Convolutional Networks for Skeleton-based Action Recognition0
DMCL: Distillation Multiple Choice Learning for Multimodal Action RecognitionCode0
Adversarial Cross-Domain Action Recognition with Co-Attention0
Vertex Feature Encoding and Hierarchical Temporal Modeling in a Spatial-Temporal Graph Convolutional Network for Action Recognition0
Something-Else: Compositional Action Recognition with Spatial-Temporal Interaction NetworksCode0
Self-Attention Network for Skeleton-based Human Action Recognition0
Mimetics: Towards Understanding Human Actions Out of Context0
Multi-task Deep Learning for Real-Time 3D Human Pose Estimation and Action RecognitionCode0
Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional NetworksCode0
Action Genome: Actions as Composition of Spatio-temporal Scene GraphsCode1
End-to-End Learning of Visual Representations from Uncurated Instructional VideosCode1
SPIN: A High Speed, High Resolution Vision Dataset for Tracking and Action Recognition in Ping Pong0
Totally Deep Support Vector Machines0
Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action RecognitionCode0
Violence Recognition from Videos using Deep Learning Techniques0
Hidden Markov Model: Tutorial0
Flow-Distilled IP Two-Stream Networks for Compressed Video Action Recognition0
HalluciNet-ing Spatiotemporal Representations Using a 2D-CNNCode0
SoccerDB: A Large-Scale Database for Comprehensive Video UnderstandingCode0
Listen to Look: Action Recognition by Previewing AudioCode1
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1MViTv2-B (IN-21K + Kinetics400 pretrain)Top-5 Accuracy93.4Unverified
2RSANet-R50 (8+16 frames, ImageNet pretrained, 2 clips)Top-5 Accuracy91.1Unverified
3MVD (Kinetics400 pretrain, ViT-H, 16 frame)Top-1 Accuracy77.3Unverified
4DejaVidTop-1 Accuracy77.2Unverified
5InternVideoTop-1 Accuracy77.2Unverified
6InternVideo2-1BTop-1 Accuracy77.1Unverified
7VideoMAE V2-gTop-1 Accuracy77Unverified
8MVD (Kinetics400 pretrain, ViT-L, 16 frame)Top-1 Accuracy76.7Unverified
9Hiera-L (no extra data)Top-1 Accuracy76.5Unverified
10TubeViT-LTop-1 Accuracy76.1Unverified
#ModelMetricClaimedVerifiedStatus
1FTP-UniFormerV2-L/143-fold Accuracy99.7Unverified
2OmniVec23-fold Accuracy99.6Unverified
3VideoMAE V2-g3-fold Accuracy99.6Unverified
4OmniVec3-fold Accuracy99.6Unverified
5BIKE3-fold Accuracy98.8Unverified
6SMART3-fold Accuracy98.64Unverified
7OmniSource (SlowOnly-8x8-R101-RGB + I3D-Flow)3-fold Accuracy98.6Unverified
8PERF-Net (multi-distilled S3D)3-fold Accuracy98.6Unverified
9ZeroI2V ViT-L/143-fold Accuracy98.6Unverified
10LGD-3D Two-stream3-fold Accuracy98.2Unverified