SOTAVerified

Action Recognition

Action Recognition is a computer vision task that involves recognizing human actions in videos or images. The goal is to classify and categorize the actions being performed in the video or image into a predefined set of action classes.

In the video domain, it is an open question whether training an action classification network on a sufficiently large dataset, will give a similar boost in performance when applied to a different temporal task or dataset. The challenges of building video datasets has meant that most popular benchmarks for action recognition are small, having on the order of 10k videos.

Please note some benchmarks may be located in the Action Classification or Video Classification tasks, e.g. Kinetics-400.

Papers

Showing 13511400 of 2759 papers

TitleStatusHype
RegionViT: Regional-to-Local Attention for Vision TransformersCode1
ASCNet: Self-supervised Video Representation Learning with Appearance-Speed Consistency0
CT-Net: Channel Tensorization Network for Video ClassificationCode1
Cross-Domain First Person Audio-Visual Action Recognition through Relative Norm Alignment0
TSI: Temporal Saliency Integration for Video Action Recognition0
A Study On the Effects of Pre-processing On Spatio-temporal Action Recognition Using Spiking Neural Networks Trained with STDP0
Inertial Sensor Data To Image Encoding For Human Action Recognition0
The Power of Log-Sum-Exp: Sequential Density Ratio Matrix Estimation for Speed-Accuracy OptimizationCode0
The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognition0
SSAN: Separable Self-Attention Network for Video Representation Learning0
Anticipating human actions by correlating past with the future with Jaccard similarity measures0
GAN for Vision, KG for Relation: a Two-stage Deep Network for Zero-shot Action Recognition0
DSANet: Dynamic Segment Aggregation Network for Video-Level Representation LearningCode1
Real-time Human Action Recognition Using Locally Aggregated Kinematic-Guided Skeletonlet and Supervised Hashing-by-Analysis Model0
Sharing Pain: Using Pain Domain Transfer for Video Recognition of Low Grade Orthopedic Pain in HorsesCode1
Egocentric Activity Recognition and Localization on a 3D Map0
Multimodal Fusion via Teacher-Student Network for Indoor Action RecognitionCode1
VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily LivingCode1
MutualNet: Adaptive ConvNet via Mutual Learning from Different Model ConfigurationsCode1
REGINA - Reasoning Graph Convolutional Networks in Human Action Recognition0
Contrastive Learning of Image Representations with Cross-Video Cycle-Consistency0
Home Action Genome: Cooperative Compositional Action UnderstandingCode1
Unsupervised Visual Representation Learning by Tracking Patches in VideoCode1
Fusing Higher-order Features in Graph Neural Networks for Skeleton-based Action RecognitionCode1
Motion-Augmented Self-Training for Video Recognition at Smaller Scale0
An Empirical Review of Deep Learning Frameworks for Change Detection: Model Design, Experimental Frameworks, Challenges and Research Needs0
Unsupervised Discriminative Embedding for Sub-Action Learning in Complex Activities0
CoCon: Cooperative-Contrastive LearningCode1
Action in Mind: A Neural Network Approach to Action Recognition and Segmentation0
3D Human Action Representation Learning via Cross-View Consistency PursuitCode1
Revisiting Skeleton-based Action RecognitionCode1
Three-stream network for enriched Action Recognition0
Modeling long-term interactions to enhance action recognition0
3D Convolutional Neural Networks for Ultrasound-Based Silent Speech Interfaces0
VidTr: Video Transformer Without Convolutions0
H2O: Two Hands Manipulating Objects for First Person Interaction Recognition0
Multiscale Vision TransformersCode1
Hierarchical growing grid networks for skeleton based action recognitionCode0
VATT: Transformers for Multimodal Self-Supervised Learning from Raw Video, Audio and TextCode1
ImageNet-21K Pretraining for the MassesCode1
Skimming and Scanning for Untrimmed Video Action Recognition0
MGSampler: An Explainable Sampling Strategy for Video Action RecognitionCode1
Temporal Query Networks for Fine-grained Video Understanding0
Higher Order Recurrent Space-Time Transformer for Video Action PredictionCode1
Online Recognition of Actions Involving ObjectsCode0
First and Second Order Dynamics in a Hierarchical SOM system for Action RecognitionCode0
Learning Chebyshev Basis in Graph Convolutional Networks for Skeleton-based Action Recognition0
Event-based Timestamp Image Encoding Network for Human Action Recognition and Anticipation0
Action-Conditioned 3D Human Motion Synthesis with Transformer VAECode1
Few-Shot Action Recognition with Compromised Metric via Optimal Transport0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1MViTv2-B (IN-21K + Kinetics400 pretrain)Top-5 Accuracy93.4Unverified
2RSANet-R50 (8+16 frames, ImageNet pretrained, 2 clips)Top-5 Accuracy91.1Unverified
3MVD (Kinetics400 pretrain, ViT-H, 16 frame)Top-1 Accuracy77.3Unverified
4DejaVidTop-1 Accuracy77.2Unverified
5InternVideoTop-1 Accuracy77.2Unverified
6InternVideo2-1BTop-1 Accuracy77.1Unverified
7VideoMAE V2-gTop-1 Accuracy77Unverified
8MVD (Kinetics400 pretrain, ViT-L, 16 frame)Top-1 Accuracy76.7Unverified
9Hiera-L (no extra data)Top-1 Accuracy76.5Unverified
10TubeViT-LTop-1 Accuracy76.1Unverified
#ModelMetricClaimedVerifiedStatus
1FTP-UniFormerV2-L/143-fold Accuracy99.7Unverified
2OmniVec23-fold Accuracy99.6Unverified
3VideoMAE V2-g3-fold Accuracy99.6Unverified
4OmniVec3-fold Accuracy99.6Unverified
5BIKE3-fold Accuracy98.8Unverified
6SMART3-fold Accuracy98.64Unverified
7OmniSource (SlowOnly-8x8-R101-RGB + I3D-Flow)3-fold Accuracy98.6Unverified
8PERF-Net (multi-distilled S3D)3-fold Accuracy98.6Unverified
9ZeroI2V ViT-L/143-fold Accuracy98.6Unverified
10LGD-3D Two-stream3-fold Accuracy98.2Unverified