SOTAVerified

Action Recognition

Action Recognition is a computer vision task that involves recognizing human actions in videos or images. The goal is to classify and categorize the actions being performed in the video or image into a predefined set of action classes.

In the video domain, it is an open question whether training an action classification network on a sufficiently large dataset, will give a similar boost in performance when applied to a different temporal task or dataset. The challenges of building video datasets has meant that most popular benchmarks for action recognition are small, having on the order of 10k videos.

Please note some benchmarks may be located in the Action Classification or Video Classification tasks, e.g. Kinetics-400.

Papers

Showing 10011050 of 2759 papers

TitleStatusHype
Fusing Deep Convolutional Networks for Large Scale Visual Concept Classification0
Fusing Hand and Body Skeletons for Human Action Recognition in Assembly0
Fusing multiple features for depth-based action recognition0
C3T: Cross-modal Transfer Through Time for Sensor-based Human Activity Recognition0
Adversarial Bone Length Attack on Action Recognition0
FuTH-Net: Fusing Temporal Relations and Holistic Features for Aerial Video Classification0
BabyNet: A Lightweight Network for Infant Reaching Action Recognition in Unconstrained Environments to Support Future Pediatric Rehabilitation Applications0
A3D: Adaptive 3D Networks for Video Action Recognition0
ActAR: Actor-Driven Pose Embeddings for Video Action Recognition0
Interact Before Align: Leveraging Cross-Modal Knowledge for Domain Adaptive Action Recognition0
Comparative Evaluation of Action Recognition Methods via Riemannian Manifolds, Fisher Vectors and GMMs: Ideal and Challenging Conditions0
Action Recognition via Pose-Based Graph Convolutional Networks with Intermediate Dense Supervision0
GCF-Net: Gated Clip Fusion Network for Video Action Recognition0
DTG-Net: Differentiated Teachers Guided Self-Supervised Video Action Recognition0
Hierarchical Graph Convolutional Skeleton Transformer for Action Recognition0
Optimized Skeleton-based Action Recognition via Sparsified Graph Regression0
Driver Activity Classification Using Generalizable Representations from Vision-Language Models0
Generalized Zero-Shot Learning for Action Recognition with Web-Scale Video Data0
Actionness-Assisted Recognition of Actions0
Generating Human Action Videos by Coupling 3D Game Engines and Probabilistic Graphical Models0
Generative Hierarchical Temporal Transformer for Hand Pose and Action Modeling0
HOPC: Histogram of Oriented Principal Components of 3D Pointclouds for Action Recognition0
How Object Information Improves Skeleton-based Human Action Recognition in Assembly Tasks0
Human Action Recognition and Assessment via Deep Neural Network Self-Organization0
Drive&Act: A Multi-Modal Dataset for Fine-Grained Driver Behavior Recognition in Autonomous Vehicles0
AZTR: Aerial Video Action Recognition with Auto Zoom and Temporal Reasoning0
Down-Sampling coupled to Elastic Kernel Machines for Efficient Recognition of Isolated Gestures0
Dominant Codewords Selection with Topic Model for Action Recognition0
Adversarial Attacks for Optical Flow-Based Action Recognition Classifiers0
Domain-Specific Priors and Meta Learning for Few-Shot First-Person Action Recognition0
AVT: Audio-Video Transformer for Multimodal Action Recognition0
Domain Generalization through Audio-Visual Relative Norm Alignment in First Person Action Recognition0
Domain Generalization: A Survey0
Adversarial Attack on Skeleton-based Human Action Recognition0
Action Machine: Rethinking Action Recognition in Trimmed Videos0
Action Localization through Continual Predictive Learning0
Do Less and Achieve More: Training CNNs for Action Recognition Utilizing Action Images from the Web0
DOAD: Decoupled One Stage Action Detection Network0
DMSD-CDFSAR: Distillation from Mixed-Source Domain for Cross-Domain Few-shot Action Recognition0
DMMG: Dual Min-Max Games for Self-Supervised Skeleton-Based Action Recognition0
A Variational Information Bottleneck Based Method to Compress Sequential Networks for Human Action Recognition0
DMC-Net: Generating Discriminative Motion Cues for Fast Compressed Video Action Recognition0
3D Action Recognition From Novel Viewpoints0
Histogram of Oriented Principal Components for Cross-View Action Recognition0
Hollywood 3D: Recognizing Actions in 3D Natural Scenes0
Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding0
DL-SFA: Deeply-Learned Slow Feature Analysis for Action Recognition0
DL-KDD: Dual-Light Knowledge Distillation for Action Recognition in the Dark0
Advances in Human Action Recognition: A Survey0
DIY Human Action Data Set Generation0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1MViTv2-B (IN-21K + Kinetics400 pretrain)Top-5 Accuracy93.4Unverified
2RSANet-R50 (8+16 frames, ImageNet pretrained, 2 clips)Top-5 Accuracy91.1Unverified
3MVD (Kinetics400 pretrain, ViT-H, 16 frame)Top-1 Accuracy77.3Unverified
4DejaVidTop-1 Accuracy77.2Unverified
5InternVideoTop-1 Accuracy77.2Unverified
6InternVideo2-1BTop-1 Accuracy77.1Unverified
7VideoMAE V2-gTop-1 Accuracy77Unverified
8MVD (Kinetics400 pretrain, ViT-L, 16 frame)Top-1 Accuracy76.7Unverified
9Hiera-L (no extra data)Top-1 Accuracy76.5Unverified
10TubeViT-LTop-1 Accuracy76.1Unverified
#ModelMetricClaimedVerifiedStatus
1FTP-UniFormerV2-L/143-fold Accuracy99.7Unverified
2OmniVec23-fold Accuracy99.6Unverified
3VideoMAE V2-g3-fold Accuracy99.6Unverified
4OmniVec3-fold Accuracy99.6Unverified
5BIKE3-fold Accuracy98.8Unverified
6SMART3-fold Accuracy98.64Unverified
7OmniSource (SlowOnly-8x8-R101-RGB + I3D-Flow)3-fold Accuracy98.6Unverified
8PERF-Net (multi-distilled S3D)3-fold Accuracy98.6Unverified
9ZeroI2V ViT-L/143-fold Accuracy98.6Unverified
10LGD-3D Two-stream3-fold Accuracy98.2Unverified